using System; using Server; using Server.Items; using Server.Misc; using Server.Mobiles; using Server.Targeting; namespace Server.Engines.Harvest { public class Mining : HarvestSystem { private static Mining m_System; public static Mining System { get { if ( m_System == null ) m_System = new Mining(); return m_System; } } private HarvestDefinition m_OreAndStone; public HarvestDefinition OreAndStone { get{ return m_OreAndStone; } } private Mining() { HarvestResource[] res = new HarvestResource[]{ new HarvestResource( 00.0, 00.0, 100.0, 503044, typeof( IronOre ) ) }; HarvestVein[] veins = new HarvestVein[]{ new HarvestVein( 100.0, 0.0, res[0], null ) }; #region Mining for ore and stone HarvestDefinition oreAndStone = m_OreAndStone = new HarvestDefinition(); // Resource banks are every 8x8 tiles oreAndStone.BankWidth = 8; oreAndStone.BankHeight = 8; // Every bank holds from 10 to 34 ore oreAndStone.MinTotal = 10; oreAndStone.MaxTotal = 34; // A resource bank will respawn its content every 10 to 20 minutes oreAndStone.MinRespawn = TimeSpan.FromMinutes( 10.0 ); oreAndStone.MaxRespawn = TimeSpan.FromMinutes( 20.0 ); oreAndStone.Trade = Trades.Mining; // Set the list of harvestable tiles oreAndStone.Tiles = m_MountainAndCaveTiles; // Players must be within 2 tiles to harvest oreAndStone.MaxRange = 2; // One ore per harvest action oreAndStone.ConsumedPerHarvest = 1; // The digging effect oreAndStone.EffectActions = new int[]{ 11 }; oreAndStone.EffectSounds = new int[]{ 0x125, 0x126 }; oreAndStone.EffectCounts = new int[]{ 1 }; oreAndStone.EffectDelay = TimeSpan.FromSeconds( 1.6 ); oreAndStone.EffectSoundDelay = TimeSpan.FromSeconds( 0.9 ); oreAndStone.NoResourcesMessage = 503040; // There is no metal here to mine. oreAndStone.DoubleHarvestMessage = 503042; // Someone has gotten to the metal before you. oreAndStone.TimedOutOfRangeMessage = 503041; // You have moved too far away to continue mining. oreAndStone.OutOfRangeMessage = 500446; // That is too far away. oreAndStone.FailMessage = 503043; // You loosen some rocks but fail to find any useable ore. oreAndStone.PackFullMessage = 1010481; // Your backpack is full, so the ore you mined is lost. oreAndStone.ToolBrokeMessage = 1044038; // You have worn out your tool! oreAndStone.Resources = res; oreAndStone.Veins = veins; oreAndStone.RandomizeVeins = false; Definitions.Add( oreAndStone ); #endregion } public override Type GetResourceType( Mobile from, Item tool, HarvestDefinition def, Map map, Point3D loc, HarvestResource resource ) { return base.GetResourceType( from, tool, def, map, loc, resource ); } public override bool CheckHarvest( Mobile from, Item tool ) { if ( !base.CheckHarvest( from, tool ) ) return false; if ( from.Mounted ) { from.SendLocalizedMessage( 501864 ); // You can't mine while riding. return false; } else if ( from.IsBodyMod && !from.Body.IsHuman ) { from.SendLocalizedMessage( 501865 ); // You can't mine while polymorphed. return false; } return true; } public override void SendSuccessTo( Mobile from, Item item, HarvestResource resource ) { base.SendSuccessTo( from, item, resource ); } public override bool CheckHarvest( Mobile from, Item tool, HarvestDefinition def, object toHarvest ) { if ( !base.CheckHarvest( from, tool, def, toHarvest ) ) return false; if ( from.Mounted ) { from.SendLocalizedMessage( 501864 ); // You can't mine while riding. return false; } else if ( from.IsBodyMod && !from.Body.IsHuman ) { from.SendLocalizedMessage( 501865 ); // You can't mine while polymorphed. return false; } return true; } private static int[] m_Offsets = new int[] { -1, -1, -1, 0, -1, 1, 0, -1, 0, 1, 1, -1, 1, 0, 1, 1 }; public override bool BeginHarvesting( Mobile from, Item tool ) { if ( !base.BeginHarvesting( from, tool ) ) return false; from.SendLocalizedMessage( 503033 ); // Where do you wish to dig? return true; } public override void OnHarvestStarted( Mobile from, Item tool, HarvestDefinition def, object toHarvest ) { base.OnHarvestStarted( from, tool, def, toHarvest ); } public override void OnBadHarvestTarget( Mobile from, Item tool, object toHarvest ) { if ( toHarvest is LandTarget ) from.SendLocalizedMessage( 501862 ); // You can't mine there. else from.SendLocalizedMessage( 501863 ); // You can't mine that. } #region Tile lists private static int[] m_MountainAndCaveTiles = new int[] { 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 286, 287, 288, 289, 290, 291, 292, 293, 294, 296, 296, 297, 321, 322, 323, 324, 467, 468, 469, 470, 471, 472, 473, 474, 476, 477, 478, 479, 480, 481, 482, 483, 484, 485, 486, 487, 492, 493, 494, 495, 543, 544, 545, 546, 547, 548, 549, 550, 551, 552, 553, 554, 555, 556, 557, 558, 559, 560, 561, 562, 563, 564, 565, 566, 567, 568, 569, 570, 571, 572, 573, 574, 575, 576, 577, 578, 579, 581, 582, 583, 584, 585, 586, 587, 588, 589, 590, 591, 592, 593, 594, 595, 596, 597, 598, 599, 600, 601, 610, 611, 612, 613, 1010, 1741, 1742, 1743, 1744, 1745, 1746, 1747, 1748, 1749, 1750, 1751, 1752, 1753, 1754, 1755, 1756, 1757, 1771, 1772, 1773, 1774, 1775, 1776, 1777, 1778, 1779, 1780, 1781, 1782, 1783, 1784, 1785, 1786, 1787, 1788, 1789, 1790, 1801, 1802, 1803, 1804, 1805, 1806, 1807, 1808, 1809, 1811, 1812, 1813, 1814, 1815, 1816, 1817, 1818, 1819, 1820, 1821, 1822, 1823, 1824, 1831, 1832, 1833, 1834, 1835, 1836, 1837, 1838, 1839, 1840, 1841, 1842, 1843, 1844, 1845, 1846, 1847, 1848, 1849, 1850, 1851, 1852, 1853, 1854, 1861, 1862, 1863, 1864, 1865, 1866, 1867, 1868, 1869, 1870, 1871, 1872, 1873, 1874, 1875, 1876, 1877, 1878, 1879, 1880, 1881, 1882, 1883, 1884, 1981, 1982, 1983, 1984, 1985, 1986, 1987, 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2028, 2029, 2030, 2031, 2032, 2033, 2100, 2101, 2102, 2103, 2104, 2105, 0x453B, 0x453C, 0x453D, 0x453E, 0x453F, 0x4540, 0x4541, 0x4542, 0x4543, 0x4544, 0x4545, 0x4546, 0x4547, 0x4548, 0x4549, 0x454A, 0x454B, 0x454C, 0x454D, 0x454E, 0x454F }; #endregion } }