using System; using Server; using Server.Network; namespace Server.Engines.PartySystem { public sealed class PartyEmptyList : Packet { public PartyEmptyList( Mobile m ) : base( 0xBF ) { EnsureCapacity( 7 ); m_Stream.Write( (short) 0x0006 ); m_Stream.Write( (byte) 0x02 ); m_Stream.Write( (byte) 0 ); m_Stream.Write( (int) m.Serial ); } } public sealed class PartyMemberList : Packet { public PartyMemberList( Party p ) : base( 0xBF ) { EnsureCapacity( 7 + p.Count*4 ); m_Stream.Write( (short) 0x0006 ); m_Stream.Write( (byte) 0x01 ); m_Stream.Write( (byte) p.Count ); for ( int i = 0; i < p.Count; ++i ) m_Stream.Write( (int) p[i].Mobile.Serial ); } } public sealed class PartyRemoveMember : Packet { public PartyRemoveMember( Mobile removed, Party p ) : base( 0xBF ) { EnsureCapacity( 11 + p.Count*4 ); m_Stream.Write( (short) 0x0006 ); m_Stream.Write( (byte) 0x02 ); m_Stream.Write( (byte) p.Count ); m_Stream.Write( (int) removed.Serial ); for ( int i = 0; i < p.Count; ++i ) m_Stream.Write( (int) p[i].Mobile.Serial ); } } public sealed class PartyTextMessage : Packet { public PartyTextMessage( bool toAll, Mobile from, string text ) : base( 0xBF ) { if ( text == null ) text = ""; EnsureCapacity( 12 + text.Length*2 ); m_Stream.Write( (short) 0x0006 ); m_Stream.Write( (byte) (toAll ? 0x04 : 0x03) ); m_Stream.Write( (int) from.Serial ); m_Stream.WriteBigUniNull( text ); } } public sealed class PartyInvitation : Packet { public PartyInvitation( Mobile leader ) : base( 0xBF ) { EnsureCapacity( 10 ); m_Stream.Write( (short) 0x0006 ); m_Stream.Write( (byte) 0x07 ); m_Stream.Write( (int) leader.Serial ); } } }