// Engine r133 #define RunUo2_0 using System; using System.Collections.Generic; using Server; using Server.Gumps; using Server.Network; using Server.Commands; namespace Server.Gumps { public class SpawnCurrentGump : Gump { Mobile caller; public static void Initialize() { #if(RunUo2_0) CommandSystem.Register("SpawnCurrent", AccessLevel.Administrator, new CommandEventHandler(SpawnCurrent_OnCommand)); #else Register("SpawnCurrent", AccessLevel.Administrator, new CommandEventHandler(SpawnCurrent_OnCommand)); #endif } [Usage("SpawnCurrent")] [Description("Generate PremiumSpawners around the world with a gump.")] public static void SpawnCurrent_OnCommand(CommandEventArgs e) { Mobile from = e.Mobile; if (from.HasGump(typeof(SpawnCurrentGump))) from.CloseGump(typeof(SpawnCurrentGump)); from.SendGump(new SpawnCurrentGump(from)); } public SpawnCurrentGump(Mobile from) : this() { caller = from; } public void AddBlackAlpha( int x, int y, int width, int height ) { AddImageTiled( x, y, width, height, 2624 ); AddAlphaRegion( x, y, width, height ); } public SpawnCurrentGump() : base( 30, 30 ) { this.Closable=true; this.Disposable=true; this.Dragable=true; AddPage(1); AddBackground(58, 22, 474, 540, 9200); AddImage(305, 306, 1418); // Castle AddBlackAlpha(66, 30, 458, 33); AddLabel(213, 37, 52, @"SELECT MAPS TO SPAWN"); AddBlackAlpha(66, 87, 239, 447); AddLabel(69, 67, 200, @"DUNGEONS"); AddLabel(69, 90, 52, @"Blighted Grove"); AddLabel(69, 112, 52, @"Britain Sewer"); AddLabel(69, 133, 52, @"Covetous"); AddLabel(69, 154, 52, @"Deceit"); AddLabel(69, 174, 52, @"Despise"); AddLabel(69, 196, 52, @"Destard"); AddLabel(69, 217, 52, @"Fire"); AddLabel(69, 237, 52, @"Graveyards"); AddLabel(69, 258, 52, @"Hythloth"); AddLabel(69, 280, 52, @"Ice"); AddLabel(69, 301, 52, @"Khaldun"); AddLabel(69, 322, 52, @"Orc Caves"); AddLabel(69, 343, 52, @"Painted Caves"); AddLabel(69, 363, 52, @"Palace of Paroxysmus"); AddLabel(69, 384, 52, @"Prism of Light"); AddLabel(69, 405, 52, @"Sanctuary"); AddLabel(69, 427, 52, @"Shame"); AddLabel(69, 448, 52, @"Solen Hive"); AddLabel(69, 469, 52, @"Terathan Keep"); AddLabel(69, 489, 52, @"Trinsic Passage"); AddLabel(69, 510, 52, @"Wrong"); AddLabel(194, 66, 200, @"Felucca"); AddCheck(210, 91, 210, 211, true, 201); AddCheck(210, 112, 210, 211, true, 202); AddCheck(210, 133, 210, 211, true, 203); AddCheck(210, 154, 210, 211, true, 204); AddCheck(210, 175, 210, 211, true, 205); AddCheck(210, 196, 210, 211, true, 206); AddCheck(210, 217, 210, 211, true, 207); AddCheck(210, 238, 210, 211, true, 208); AddCheck(210, 259, 210, 211, true, 209); AddCheck(210, 280, 210, 211, true, 210); AddCheck(210, 301, 210, 211, true, 228); AddCheck(210, 322, 210, 211, true, 212); AddCheck(210, 343, 210, 211, true, 214); AddCheck(210, 364, 210, 211, true, 215); AddCheck(210, 385, 210, 211, true, 216); AddCheck(210, 406, 210, 211, true, 217); AddCheck(210, 427, 210, 211, true, 219); AddCheck(210, 448, 210, 211, true, 220); AddCheck(210, 469, 210, 211, true, 221); AddCheck(210, 490, 210, 211, true, 224); AddCheck(210, 511, 210, 211, true, 227); AddLabel(250, 66, 200, @"Trammel"); AddCheck(268, 91, 210, 211, true, 101); AddCheck(268, 112, 210, 211, true, 102); AddCheck(268, 133, 210, 211, true, 103); AddCheck(268, 154, 210, 211, true, 104); AddCheck(268, 175, 210, 211, true, 105); AddCheck(268, 196, 210, 211, true, 106); AddCheck(268, 217, 210, 211, true, 107); AddCheck(268, 238, 210, 211, true, 108); AddCheck(268, 259, 210, 211, true, 109); AddCheck(268, 280, 210, 211, true, 110); //There is no Khaldun in Trammel (ID 128 reserved) AddCheck(268, 322, 210, 211, true, 112); AddCheck(268, 343, 210, 211, true, 114); AddCheck(268, 364, 210, 211, true, 115); AddCheck(268, 385, 210, 211, true, 116); AddCheck(268, 406, 210, 211, true, 117); AddCheck(268, 427, 210, 211, true, 119); AddCheck(268, 448, 210, 211, true, 120); AddCheck(268, 469, 210, 211, true, 121); AddCheck(268, 490, 210, 211, true, 124); AddCheck(268, 511, 210, 211, true, 127); AddBlackAlpha(311, 87, 213, 70); AddLabel(315, 67, 200, @"TOWNS"); AddLabel(315, 91, 52, @"Animals"); AddLabel(315, 112, 52, @"People (*)"); AddLabel(315, 133, 52, @"Vendors"); AddLabel(413, 66, 200, @"Felucca"); AddCheck(429, 91, 210, 211, true, 222); AddCheck(429, 112, 210, 211, true, 223); AddCheck(429, 133, 210, 211, true, 225); AddLabel(469, 66, 200, @"Trammel"); AddCheck(487, 91, 210, 211, true, 122); AddCheck(487, 112, 210, 211, true, 123); AddCheck(487, 133, 210, 211, true, 125); AddBlackAlpha(311, 183, 213, 114); AddLabel(315, 162, 200, @"OUTDOORS"); AddLabel(316, 187, 52, @"Animals"); AddLabel(316, 207, 52, @"Lost Lands"); AddLabel(316, 229, 52, @"Spawns"); AddLabel(316, 249, 52, @"Reagents"); AddLabel(316, 270, 52, @"Sea Life"); AddLabel(413, 162, 200, @"Felucca"); AddCheck(429, 187, 210, 211, true, 226); AddCheck(429, 208, 210, 211, true, 211); AddCheck(429, 229, 210, 211, true, 213); AddCheck(429, 250, 210, 211, true, 229); AddCheck(429, 271, 210, 211, true, 218); AddLabel(469, 162, 200, @"Trammel"); AddCheck(487, 187, 210, 211, true, 126); AddCheck(487, 208, 210, 211, true, 111); AddCheck(487, 229, 210, 211, true, 113); AddCheck(487, 250, 210, 211, true, 129); AddCheck(487, 271, 210, 211, true, 118); AddLabel(316, 305, 200, @"(*) Escortables, Hireables,"); AddLabel(316, 324, 200, @"Town Criers, Order and Chaos"); AddLabel(316, 344, 200, @"guards etc."); // END AddLabel(361, 453, 52, @"Page: 1/2"); //Page AddButton(423, 455, 5601, 5605, 0, GumpButtonType.Page, 2); // Change Page //PAGE 2 AddPage(2); AddBackground(58, 22, 474, 540, 9200); AddImage(305, 306, 1418); // Castle AddBlackAlpha(66, 30, 458, 33); AddLabel(213, 37, 52, @"SELECT MAPS TO SPAWN"); AddBlackAlpha(66, 87, 174, 300); AddLabel(74, 67, 200, @"ILSHENAR"); AddLabel(74, 90, 52, @"Ancient Lair"); AddLabel(74, 112, 52, @"Ankh"); AddLabel(74, 133, 52, @"Blood"); AddLabel(74, 154, 52, @"Exodus"); AddLabel(74, 174, 52, @"Mushroom"); AddLabel(74, 196, 52, @"Outdoors"); AddLabel(74, 217, 52, @"Ratman Cave"); AddLabel(74, 237, 52, @"Rock"); AddLabel(74, 258, 52, @"Sorcerers"); AddLabel(74, 280, 52, @"Spectre"); AddLabel(74, 301, 52, @"Towns"); AddLabel(74, 322, 52, @"Twisted Weald"); AddLabel(74, 343, 52, @"Vendors"); AddLabel(74, 363, 52, @"Wisp"); AddCheck(215, 91, 210, 211, true, 301); AddCheck(215, 112, 210, 211, true, 302); AddCheck(215, 133, 210, 211, true, 303); AddCheck(215, 154, 210, 211, true, 304); AddCheck(215, 175, 210, 211, true, 305); AddCheck(215, 196, 210, 211, true, 306); AddCheck(215, 217, 210, 211, true, 307); AddCheck(215, 238, 210, 211, true, 308); AddCheck(215, 259, 210, 211, true, 309); AddCheck(215, 280, 210, 211, true, 310); AddCheck(215, 301, 210, 211, true, 311); AddCheck(215, 322, 210, 211, true, 314); AddCheck(215, 343, 210, 211, true, 312); AddCheck(215, 364, 210, 211, true, 313); AddBlackAlpha(66, 414, 174, 133); AddLabel(74, 393, 200, @"TOKUNO"); AddLabel(74, 416, 52, @"Fan Dancers Dojo"); AddLabel(74, 438, 52, @"Outdoors"); AddLabel(74, 459, 52, @"Towns Life"); AddLabel(74, 480, 52, @"Vendors"); AddLabel(74, 500, 52, @"Wild Life"); AddLabel(74, 522, 52, @"Yomutso Mines"); AddCheck(215, 417, 210, 211, true, 501); AddCheck(215, 438, 210, 211, true, 502); AddCheck(215, 459, 210, 211, true, 503); AddCheck(215, 480, 210, 211, true, 504); AddCheck(215, 501, 210, 211, true, 505); AddCheck(215, 522, 210, 211, true, 506); AddBlackAlpha(246, 87, 174, 178); AddLabel(253, 67, 200, @"MALAS"); AddLabel(253, 90, 52, @"Bedlam"); AddLabel(253, 112, 52, @"Citadel"); AddLabel(253, 133, 52, @"Doom"); AddLabel(253, 154, 52, @"Labyrinth"); AddLabel(253, 174, 52, @"North (*)"); AddLabel(253, 196, 52, @"Orc Forts"); AddLabel(253, 217, 52, @"South (*)"); AddLabel(253, 238, 52, @"Vendors"); AddCheck(394, 91, 210, 211, true, 408); AddCheck(394, 112, 210, 211, true, 406); AddCheck(394, 133, 210, 211, true, 401); AddCheck(394, 154, 210, 211, true, 407); AddCheck(394, 175, 210, 211, true, 402); AddCheck(394, 196, 210, 211, true, 403); AddCheck(394, 217, 210, 211, true, 404); AddCheck(394, 238, 210, 211, true, 405); AddLabel(428, 91, 200, @"(*) Wild"); AddLabel(428, 109, 200, @"Animals and"); AddLabel(428, 129, 200, @"monsters."); AddBlackAlpha(246, 292, 174, 117); AddLabel(253, 272, 200, @"TER MUR"); AddLabel(253, 295, 52, @"Abyss"); AddLabel(253, 316, 52, @"TerMur"); AddLabel(253, 337, 52, @"Underworld"); AddLabel(253, 358, 52, @"Vendors"); AddCheck(394, 296, 210, 211, true, 601); AddCheck(394, 317, 210, 211, true, 602); AddCheck(394, 338, 210, 211, true, 603); AddCheck(394, 359, 210, 211, true, 604); //END AddLabel(381, 453, 52, @"Page: 2/2"); //Page AddButton(361, 455, 5603, 5607, 0, GumpButtonType.Page, 1); //Change Page AddButton(282, 452, 240, 239, 1, GumpButtonType.Reply, 0); // Apply } public static void SpawnThis( Mobile from, List ListSwitches, int switche, int map, string mapfile) { string folder = ""; if( map == 1 ) folder = "felucca"; else if( map == 2) folder = "trammel"; else if( map == 3) folder = "ilshenar"; else if( map == 4) folder = "malas"; else if( map == 5) folder = "tokuno"; else if( map == 6) folder = "termur"; string prefix = Server.Commands.CommandSystem.Prefix; if( ListSwitches.Contains( switche ) == true ) CommandSystem.Handle( from, String.Format( "{0}Spawngen {1}/{2}.map", prefix, folder, mapfile ) ); } public override void OnResponse(NetState sender, RelayInfo info) { Mobile from = sender.Mobile; switch(info.ButtonID) { case 0: //Closed or Cancel { break; } default: { // Make sure that the APPLY button was pressed if( info.ButtonID == 1 ) { // Get the array of switches selected List Selections = new List( info.Switches ); //TRAMMEL from.Say( "SPAWNING TRAMMEL..." ); // DUNGEONS SpawnThis(from, Selections, 101, 2, "BlightedGrove"); SpawnThis(from, Selections, 102, 2, "BritainSewer"); SpawnThis(from, Selections, 103, 2, "Covetous"); SpawnThis(from, Selections, 104, 2, "Deceit"); SpawnThis(from, Selections, 105, 2, "Despise"); SpawnThis(from, Selections, 106, 2, "Destard"); SpawnThis(from, Selections, 107, 2, "Fire"); SpawnThis(from, Selections, 108, 2, "Graveyards"); SpawnThis(from, Selections, 109, 2, "Hythloth"); SpawnThis(from, Selections, 110, 2, "Ice"); //There is no Khaldun (118) SpawnThis(from, Selections, 112, 2, "OrcCaves"); SpawnThis(from, Selections, 114, 2, "PaintedCaves"); SpawnThis(from, Selections, 115, 2, "PalaceOfParoxysmus"); SpawnThis(from, Selections, 116, 2, "PrismOfLight"); SpawnThis(from, Selections, 117, 2, "Sanctuary"); SpawnThis(from, Selections, 119, 2, "Shame"); SpawnThis(from, Selections, 120, 2, "SolenHive"); SpawnThis(from, Selections, 121, 2, "TerathanKeep"); SpawnThis(from, Selections, 124, 2, "TrinsicPassage"); SpawnThis(from, Selections, 127, 2, "Wrong"); //TOWNS SpawnThis(from, Selections, 122, 2, "TownsLife"); SpawnThis(from, Selections, 123, 2, "TownsPeople"); SpawnThis(from, Selections, 125, 2, "Vendors"); //OUTDOORS SpawnThis(from, Selections, 126, 2, "WildLife"); SpawnThis(from, Selections, 111, 2, "LostLands"); SpawnThis(from, Selections, 113, 2, "Outdoors"); SpawnThis(from, Selections, 129, 2, "Reagents"); SpawnThis(from, Selections, 118, 2, "SeaLife"); //FELUCCA from.Say( "SPAWNING FELUCCA..." ); // DUNGEONS SpawnThis(from, Selections, 201, 1, "BlightedGrove"); SpawnThis(from, Selections, 202, 1, "BritainSewer"); SpawnThis(from, Selections, 203, 1, "Covetous"); SpawnThis(from, Selections, 204, 1, "Deceit"); SpawnThis(from, Selections, 205, 1, "Despise"); SpawnThis(from, Selections, 206, 1, "Destard"); SpawnThis(from, Selections, 207, 1, "Fire"); SpawnThis(from, Selections, 208, 1, "Graveyards"); SpawnThis(from, Selections, 209, 1, "Hythloth"); SpawnThis(from, Selections, 210, 1, "Ice"); SpawnThis(from, Selections, 229, 1, "Khaldun"); SpawnThis(from, Selections, 212, 1, "OrcCaves"); SpawnThis(from, Selections, 214, 1, "PaintedCaves"); SpawnThis(from, Selections, 215, 1, "PalaceOfParoxysmus"); SpawnThis(from, Selections, 216, 1, "PrismOfLight"); SpawnThis(from, Selections, 217, 1, "Sanctuary"); SpawnThis(from, Selections, 219, 1, "Shame"); SpawnThis(from, Selections, 220, 1, "SolenHive"); SpawnThis(from, Selections, 221, 1, "TerathanKeep"); SpawnThis(from, Selections, 224, 1, "TrinsicPassage"); SpawnThis(from, Selections, 227, 1, "Wrong"); //TOWNS SpawnThis(from, Selections, 222, 1, "TownsLife"); SpawnThis(from, Selections, 223, 1, "TownsPeople"); SpawnThis(from, Selections, 225, 1, "Vendors"); //OUTDOORS SpawnThis(from, Selections, 226, 1, "WildLife"); SpawnThis(from, Selections, 211, 1, "LostLands"); SpawnThis(from, Selections, 213, 1, "Outdoors"); SpawnThis(from, Selections, 229, 1, "Reagents"); SpawnThis(from, Selections, 218, 1, "SeaLife"); //ILSHENAR from.Say( "SPAWNING ILSHENAR..." ); SpawnThis(from, Selections, 301, 3, "Ancientlair"); SpawnThis(from, Selections, 302, 3, "Ankh"); SpawnThis(from, Selections, 303, 3, "Blood"); SpawnThis(from, Selections, 304, 3, "Exodus"); SpawnThis(from, Selections, 305, 3, "Mushroom"); SpawnThis(from, Selections, 306, 3, "Outdoors"); SpawnThis(from, Selections, 307, 3, "Ratmancave"); SpawnThis(from, Selections, 308, 3, "Rock"); SpawnThis(from, Selections, 309, 3, "Sorcerers"); SpawnThis(from, Selections, 310, 3, "Spectre"); SpawnThis(from, Selections, 311, 3, "Towns"); SpawnThis(from, Selections, 314, 3, "TwistedWeald"); SpawnThis(from, Selections, 312, 3, "Vendors"); SpawnThis(from, Selections, 313, 3, "Wisp"); //MALAS from.Say( "SPAWNING MALAS..." ); SpawnThis(from, Selections, 408, 4, "Bedlam"); SpawnThis(from, Selections, 406, 4, "Citadel"); SpawnThis(from, Selections, 401, 4, "Doom"); SpawnThis(from, Selections, 407, 4, "Labyrinth"); SpawnThis(from, Selections, 402, 4, "North"); SpawnThis(from, Selections, 403, 4, "OrcForts"); SpawnThis(from, Selections, 404, 4, "South"); SpawnThis(from, Selections, 405, 4, "Vendors"); //TOKUNO from.Say( "SPAWNING TOKUNO..." ); SpawnThis(from, Selections, 501, 5, "FanDancersDojo"); SpawnThis(from, Selections, 502, 5, "Outdoors"); SpawnThis(from, Selections, 503, 5, "TownsLife"); SpawnThis(from, Selections, 504, 5, "Vendors"); SpawnThis(from, Selections, 505, 5, "WildLife"); SpawnThis(from, Selections, 506, 5, "YomutsoMines"); //TER MUR from.Say( "SPAWNING TER MUR..." ); SpawnThis(from, Selections, 601, 6, "Abyss"); SpawnThis(from, Selections, 602, 6, "TerMur"); SpawnThis(from, Selections, 603, 6, "Underworld"); SpawnThis(from, Selections, 604, 6, "Vendors"); from.Say( "SPAWN GENERATION COMPLETED" ); } break; } } } } }