using System; using Server; namespace Server.Items { public class SandstoneFountainAddon : BaseAddon { [Constructable] public SandstoneFountainAddon() { int itemID = 0x19C3; AddComponent( new AddonComponent( itemID++ ), -2, +1, 0 ); AddComponent( new AddonComponent( itemID++ ), -1, +1, 0 ); AddComponent( new AddonComponent( itemID++ ), +0, +1, 0 ); AddComponent( new AddonComponent( itemID++ ), +1, +1, 0 ); AddComponent( new AddonComponent( itemID++ ), +1, +0, 0 ); AddComponent( new AddonComponent( itemID++ ), +1, -1, 0 ); AddComponent( new AddonComponent( itemID++ ), +1, -2, 0 ); AddComponent( new AddonComponent( itemID++ ), +0, -2, 0 ); AddComponent( new AddonComponent( itemID++ ), +0, -1, 0 ); AddComponent( new AddonComponent( itemID++ ), +0, +0, 0 ); AddComponent( new AddonComponent( itemID++ ), -1, +0, 0 ); AddComponent( new AddonComponent( itemID++ ), -2, +0, 0 ); AddComponent( new AddonComponent( itemID++ ), -2, -1, 0 ); AddComponent( new AddonComponent( itemID++ ), -1, -1, 0 ); AddComponent( new AddonComponent( itemID++ ), -1, -2, 0 ); AddComponent( new AddonComponent( ++itemID ), -2, -2, 0 ); } public SandstoneFountainAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }