using System; using Server; using Server.Mobiles; using Server.Spells; using System.Collections; using System.Collections.Generic; namespace Server.Items { public class AcidSlime : Item { private TimeSpan m_Duration; private int m_MinDamage; private int m_MaxDamage; private DateTime m_Created; private bool m_Drying; private Timer m_Timer; [Constructable] public AcidSlime() : this( TimeSpan.FromSeconds( 10.0 ), 5, 10 ) { } public override string DefaultName { get { return "slime"; } } [Constructable] public AcidSlime( TimeSpan duration, int minDamage, int maxDamage ) : base( 0x122A ) { Hue = 0x3F; Movable = false; m_MinDamage = minDamage; m_MaxDamage = maxDamage; m_Created = DateTime.Now; m_Duration = duration; m_Timer = Timer.DelayCall( TimeSpan.Zero, TimeSpan.FromSeconds( 1 ), new TimerCallback( OnTick ) ); } public override void OnAfterDelete() { if( m_Timer != null ) m_Timer.Stop(); } private void OnTick() { DateTime now = DateTime.Now; TimeSpan age = now - m_Created; if( age > m_Duration ) { Delete(); } else { if( !m_Drying && age > (m_Duration - age) ) { m_Drying = true; ItemID = 0x122B; } List toDamage = new List(); foreach( Mobile m in GetMobilesInRange( 0 ) ) { BaseCreature bc = m as BaseCreature; if( m.Alive && !m.IsDeadBondedPet && (bc == null || bc.Controlled || bc.Summoned) ) { toDamage.Add( m ); } } for ( int i = 0; i < toDamage.Count; i++ ) Damage( toDamage[i] ); } } public override bool OnMoveOver( Mobile m ) { Damage( m ); return true; } public void Damage ( Mobile m ) { int damage = Utility.RandomMinMax( m_MinDamage, m_MaxDamage ); m.Damage( damage ); } public AcidSlime( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { } public override void Deserialize( GenericReader reader ) { } } }