using System; using Server; using Server.Network; using Server.Mobiles; namespace Server.Items { public enum AxeTrapType { WestWall, NorthWall, WestDown, NorthDown } public class AxeTrap : BaseTrap { [CommandProperty( AccessLevel.GameMaster )] public AxeTrapType Type { get { if ( ItemID >= 4403 && ItemID <= 4409 ) return AxeTrapType.WestWall; else if ( ItemID >= 4499 && ItemID <= 4505 ) return AxeTrapType.NorthWall; else if ( ItemID >= 4416 && ItemID <= 4420 ) return AxeTrapType.WestDown; else if ( ItemID >= 4427 && ItemID <= 4431 ) return AxeTrapType.NorthDown; return AxeTrapType.WestWall; } set { bool extended = this.Extended; ItemID = ( extended ? GetExtendedID( value ) : GetBaseID( value ) ); } } public bool Extended { get{ return ( ItemID == GetExtendedID( this.Type ) ); } set { if ( value ) ItemID = GetExtendedID( this.Type ); else ItemID = GetBaseID( this.Type ); } } public static int GetBaseID( AxeTrapType type ) { switch ( type ) { case AxeTrapType.WestWall: return 4403; case AxeTrapType.NorthWall: return 4499; case AxeTrapType.WestDown: return 4416; case AxeTrapType.NorthDown: return 4427; } return 0; } public static int GetExtendedID( AxeTrapType type ) { return GetBaseID( type ) + GetExtendedOffset( type ); } public static int GetExtendedOffset( AxeTrapType type ) { switch ( type ) { case AxeTrapType.WestWall: return 6; case AxeTrapType.NorthWall: return 6; case AxeTrapType.WestDown: return 4; case AxeTrapType.NorthDown: return 4; } return 0; } [Constructable] public AxeTrap() : this( AxeTrapType.WestWall ) { } [Constructable] public AxeTrap( AxeTrapType type ) : base( GetBaseID( type ) ) { } public override bool PassivelyTriggered{ get{ return false; } } public override TimeSpan PassiveTriggerDelay{ get{ return TimeSpan.Zero; } } public override int PassiveTriggerRange{ get{ return 0; } } public override TimeSpan ResetDelay{ get{ return TimeSpan.FromSeconds( 6.0 ); } } public override void OnTrigger( Mobile from ) { base.OnTrigger( from ); Effects.SendLocationEffect( Location, Map, GetBaseID( this.Type ) + 1, 18, 3, GetEffectHue(), 0 ); Effects.PlaySound( Location, Map, 0x232 ); foreach ( Mobile mob in GetMobilesInRange( 0 ) ) { if ( mob.Alive && !mob.IsDeadBondedPet ) Spells.SpellHelper.Damage( TimeSpan.FromTicks( 1 ), mob, mob, Utility.RandomMinMax( 1, 6 ) * 6 ); } Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ), new TimerCallback( OnAxeExtended ) ); from.LocalOverheadMessage( MessageType.Regular, 0x22, 501622 ); // You stepped into a scything blade! } public virtual void OnAxeExtended() { Extended = true; Timer.DelayCall( TimeSpan.FromSeconds( 4.0 ), new TimerCallback( OnAxeRetracted ) ); } public virtual void OnAxeRetracted() { Extended = false; Effects.SendLocationEffect( Location, Map, GetExtendedID( this.Type ) - 1, 6, 3, GetEffectHue(), 0 ); } public AxeTrap( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); Extended = false; } } }