using System; using System.Collections; using System.Collections.Generic; using Server; using Server.Gumps; using Server.Multis; using Server.ContextMenus; using Server.Prompts; namespace Server.Mobiles { public class VendorRentalDuration { public static readonly VendorRentalDuration[] Instances = new VendorRentalDuration[] { new VendorRentalDuration( TimeSpan.FromDays( 7.0 ), 1062361 ), // 1 Week new VendorRentalDuration( TimeSpan.FromDays( 14.0 ), 1062362 ), // 2 Weeks new VendorRentalDuration( TimeSpan.FromDays( 21.0 ), 1062363 ), // 3 Weeks new VendorRentalDuration( TimeSpan.FromDays( 28.0 ), 1062364 ) // 1 Month }; private TimeSpan m_Duration; private int m_Name; public TimeSpan Duration{ get{ return m_Duration; } } public int Name{ get{ return m_Name; } } public int ID { get { for ( int i = 0; i < Instances.Length; i++ ) { if ( Instances[i] == this ) return i; } return 0; } } private VendorRentalDuration( TimeSpan duration, int name ) { m_Duration = duration; m_Name = name; } } public class RentedVendor : PlayerVendor { private VendorRentalDuration m_RentalDuration; private int m_RentalPrice; private bool m_LandlordRenew; private bool m_RenterRenew; private int m_RenewalPrice; private int m_RentalGold; private DateTime m_RentalExpireTime; private Timer m_RentalExpireTimer; public RentedVendor( Mobile owner, BaseHouse house, VendorRentalDuration duration, int rentalPrice, bool landlordRenew, int rentalGold ) : base( owner, house ) { m_RentalDuration = duration; m_RentalPrice = m_RenewalPrice = rentalPrice; m_LandlordRenew = landlordRenew; m_RenterRenew = false; m_RentalGold = rentalGold; m_RentalExpireTime = DateTime.Now + duration.Duration; m_RentalExpireTimer = new RentalExpireTimer( this, duration.Duration ); m_RentalExpireTimer.Start(); } public RentedVendor( Serial serial ) : base( serial ) { } public VendorRentalDuration RentalDuration { get{ return m_RentalDuration; } } [CommandProperty( AccessLevel.GameMaster )] public int RentalPrice { get{ return m_RentalPrice; } set{ m_RentalPrice = value; } } [CommandProperty( AccessLevel.GameMaster )] public bool LandlordRenew { get{ return m_LandlordRenew; } set{ m_LandlordRenew = value; } } [CommandProperty( AccessLevel.GameMaster )] public bool RenterRenew { get{ return m_RenterRenew; } set{ m_RenterRenew = value; } } [CommandProperty( AccessLevel.GameMaster )] public bool Renew { get{ return LandlordRenew && RenterRenew && House != null && House.DecayType != DecayType.Condemned; } } [CommandProperty( AccessLevel.GameMaster )] public int RenewalPrice { get{ return m_RenewalPrice; } set{ m_RenewalPrice = value; } } [CommandProperty( AccessLevel.GameMaster )] public int RentalGold { get{ return m_RentalGold; } set{ m_RentalGold = value; } } [CommandProperty( AccessLevel.GameMaster )] public DateTime RentalExpireTime { get{ return m_RentalExpireTime; } } public override bool IsOwner( Mobile m ) { return m == Owner || m.AccessLevel >= AccessLevel.GameMaster; } [CommandProperty( AccessLevel.GameMaster )] public Mobile Landlord { get { if ( House != null ) return House.Owner; return null; } } public bool IsLandlord( Mobile m ) { return House != null && House.IsOwner( m ); } public void ComputeRentalExpireDelay( out int days, out int hours ) { TimeSpan delay = RentalExpireTime - DateTime.Now; if ( delay <= TimeSpan.Zero ) { days = 0; hours = 0; } else { days = delay.Days; hours = delay.Hours; } } public void SendRentalExpireMessage( Mobile to ) { int days, hours; ComputeRentalExpireDelay( out days, out hours ); to.SendLocalizedMessage( 1062464, days.ToString() + "\t" + hours.ToString() ); // The rental contract on this vendor will expire in ~1_DAY~ day(s) and ~2_HOUR~ hour(s). } public override void OnAfterDelete() { base.OnAfterDelete(); m_RentalExpireTimer.Stop(); } public override void Destroy( bool toBackpack ) { if ( RentalGold > 0 && House != null && House.IsAosRules ) { if ( House.MovingCrate == null ) House.MovingCrate = new MovingCrate( House ); Innkeeper.Deposit( House.MovingCrate, RentalGold ); RentalGold = 0; } base.Destroy( toBackpack ); } public override void GetContextMenuEntries( Mobile from, List list ) { if ( from.Alive ) { if ( IsOwner( from ) ) { list.Add( new ContractOptionsEntry( this ) ); } else if ( IsLandlord( from ) ) { if ( RentalGold > 0 ) list.Add( new CollectRentEntry( this ) ); list.Add( new TerminateContractEntry( this ) ); list.Add( new ContractOptionsEntry( this ) ); } } base.GetContextMenuEntries( from, list ); } private class ContractOptionsEntry : ContextMenuEntry { private RentedVendor m_Vendor; public ContractOptionsEntry( RentedVendor vendor ) : base( 6209 ) { m_Vendor = vendor; } public override void OnClick() { Mobile from = Owner.From; if ( m_Vendor.Deleted || !from.CheckAlive() ) return; if ( m_Vendor.IsOwner( from ) ) { from.CloseGump( typeof( RenterVendorRentalGump ) ); from.SendGump( new RenterVendorRentalGump( m_Vendor ) ); m_Vendor.SendRentalExpireMessage( from ); } else if ( m_Vendor.IsLandlord( from ) ) { from.CloseGump( typeof( LandlordVendorRentalGump ) ); from.SendGump( new LandlordVendorRentalGump( m_Vendor ) ); m_Vendor.SendRentalExpireMessage( from ); } } } private class CollectRentEntry : ContextMenuEntry { private RentedVendor m_Vendor; public CollectRentEntry( RentedVendor vendor ) : base( 6212 ) { m_Vendor = vendor; } public override void OnClick() { Mobile from = Owner.From; if ( m_Vendor.Deleted || !from.CheckAlive() || !m_Vendor.IsLandlord( from ) ) return; if ( m_Vendor.RentalGold > 0 ) { int depositedGold = Innkeeper.DepositUpTo( from, m_Vendor.RentalGold ); m_Vendor.RentalGold -= depositedGold; if ( depositedGold > 0 ) from.SendLocalizedMessage( 1060397, depositedGold.ToString() ); // ~1_AMOUNT~ gold has been deposited into your inn chest. if ( m_Vendor.RentalGold > 0 ) from.SendLocalizedMessage( 500390 ); // Your inn chest is full. } } } private class TerminateContractEntry : ContextMenuEntry { private RentedVendor m_Vendor; public TerminateContractEntry( RentedVendor vendor ) : base( 6218 ) { m_Vendor = vendor; } public override void OnClick() { Mobile from = Owner.From; if ( m_Vendor.Deleted || !from.CheckAlive() || !m_Vendor.IsLandlord( from ) ) return; from.SendLocalizedMessage( 1062503 ); // Enter the amount of gold you wish to offer the renter in exchange for immediate termination of this contract? from.Prompt = new RefundOfferPrompt( m_Vendor ); } } private class RefundOfferPrompt : Prompt { private RentedVendor m_Vendor; public RefundOfferPrompt( RentedVendor vendor ) { m_Vendor = vendor; } public override void OnResponse( Mobile from, string text ) { if ( !m_Vendor.CanInteractWith( from, false ) || !m_Vendor.IsLandlord( from ) ) return; text = text.Trim(); int amount; if ( !int.TryParse( text, out amount ) ) amount = -1; Mobile owner = m_Vendor.Owner; if ( owner == null ) return; if ( amount < 0 ) { from.SendLocalizedMessage( 1062506 ); // You did not enter a valid amount. Offer canceled. } else if ( Innkeeper.GetBalance( from ) < amount ) { from.SendLocalizedMessage( 1062507 ); // You do not have that much money in your inn chest. } else if ( owner.Map != m_Vendor.Map || !owner.InRange( m_Vendor, 5 ) ) { from.SendLocalizedMessage( 1062505 ); // The renter must be closer to the vendor in order for you to make this offer. } else { from.SendLocalizedMessage( 1062504 ); // Please wait while the renter considers your offer. owner.CloseGump( typeof( VendorRentalRefundGump ) ); owner.SendGump( new VendorRentalRefundGump( m_Vendor, from, amount ) ); } } } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version writer.WriteEncodedInt( m_RentalDuration.ID ); writer.Write( (int) m_RentalPrice ); writer.Write( (bool) m_LandlordRenew ); writer.Write( (bool) m_RenterRenew ); writer.Write( (int) m_RenewalPrice ); writer.Write( (int) m_RentalGold ); writer.WriteDeltaTime( (DateTime) m_RentalExpireTime ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); int durationID = reader.ReadEncodedInt(); if ( durationID < VendorRentalDuration.Instances.Length ) m_RentalDuration = VendorRentalDuration.Instances[durationID]; else m_RentalDuration = VendorRentalDuration.Instances[0]; m_RentalPrice = reader.ReadInt(); m_LandlordRenew = reader.ReadBool(); m_RenterRenew = reader.ReadBool(); m_RenewalPrice = reader.ReadInt(); m_RentalGold = reader.ReadInt(); m_RentalExpireTime = reader.ReadDeltaTime(); TimeSpan delay = m_RentalExpireTime - DateTime.Now; m_RentalExpireTimer = new RentalExpireTimer( this, delay > TimeSpan.Zero ? delay : TimeSpan.Zero ); m_RentalExpireTimer.Start(); } private class RentalExpireTimer : Timer { private RentedVendor m_Vendor; public RentalExpireTimer( RentedVendor vendor, TimeSpan delay ) : base( delay, vendor.RentalDuration.Duration ) { m_Vendor = vendor; Priority = TimerPriority.OneMinute; } protected override void OnTick() { int renewalPrice = m_Vendor.RenewalPrice; if ( m_Vendor.Renew && m_Vendor.HoldGold >= renewalPrice ) { m_Vendor.HoldGold -= renewalPrice; m_Vendor.RentalGold += renewalPrice; m_Vendor.RentalPrice = renewalPrice; m_Vendor.m_RentalExpireTime = DateTime.Now + m_Vendor.RentalDuration.Duration; } else { m_Vendor.Destroy( false ); } } } } }