using System; using System.Collections; using System.Collections.Generic; using System.Xml; using Server; using Server.Commands; using Server.Mobiles; using Server.Spells; namespace Server.Regions { public class BuildingRegion : TownRegion { public BuildingRegion( XmlElement xml, Map map, Region parent ) : base( xml, map, parent ) { } public override bool AllowHousing( Mobile from, Point3D p ) { return false; } public override bool NoMounts( Mobile from, Point3D p ) { return true; } } }