using System; using Server; using Server.Gumps; using Server.Network; using Server.Mobiles; namespace Server.Engines.Quests { public class QuestButton { public static void Initialize() { EventSink.QuestGumpRequest += new QuestGumpRequestHandler( EventSink_QuestGumpRequest ); } public static void EventSink_QuestGumpRequest( QuestGumpRequestArgs e ) { Mobile from = e.Mobile; from.CloseGump( typeof( TempGump ) ); from.SendGump( new TempGump( from ) ); } } public class TempGump : Gump { public TempGump( Mobile m ) : base( 10, 10 ) { this.Closable=true; this.Disposable=true; this.Dragable=true; this.Resizable=false; AddPage(0); AddImage(30, 5, 12105); AddImage(0, 0, 12104); AddImage(750, 166, 12106); AddHtml( 765, 166, 200, 48, @"