/***************************************************************************
* ContextMenu.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using System;
using System.Collections;
using System.Collections.Generic;
namespace Server.ContextMenus
{
///
/// Represents the state of an active context menu. This includes who opened the menu, the menu's focus object, and a list of entries that the menu is composed of.
///
///
public class ContextMenu
{
private Mobile m_From;
private object m_Target;
private ContextMenuEntry[] m_Entries;
///
/// Gets the who opened this ContextMenu.
///
public Mobile From
{
get{ return m_From; }
}
///
/// Gets an object of the or for which this ContextMenu is on.
///
public object Target
{
get{ return m_Target; }
}
///
/// Gets the list of entries contained in this ContextMenu.
///
public ContextMenuEntry[] Entries
{
get{ return m_Entries; }
}
///
/// Instantiates a new ContextMenu instance.
///
///
/// The who opened this ContextMenu.
///
///
///
/// The or for which this ContextMenu is on.
///
///
public ContextMenu( Mobile from, object target )
{
m_From = from;
m_Target = target;
List list = new List();
if ( target is Mobile )
{
((Mobile)target).GetContextMenuEntries( from, list );
}
else if ( target is Item )
{
((Item)target).GetContextMenuEntries( from, list );
}
//m_Entries = (ContextMenuEntry[])list.ToArray( typeof( ContextMenuEntry ) );
m_Entries = list.ToArray();
for ( int i = 0; i < m_Entries.Length; ++i )
{
m_Entries[i].Owner = this;
}
}
}
}