/*************************************************************************** * EncodedPacketHandler.cs * ------------------- * begin : May 1, 2002 * copyright : (C) The RunUO Software Team * email : info@runuo.com * * $Id$ * ***************************************************************************/ /*************************************************************************** * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * ***************************************************************************/ using System; namespace Server.Network { public delegate void OnEncodedPacketReceive( NetState state, IEntity ent, EncodedReader pvSrc ); public class EncodedPacketHandler { private int m_PacketID; private bool m_Ingame; private OnEncodedPacketReceive m_OnReceive; public EncodedPacketHandler( int packetID, bool ingame, OnEncodedPacketReceive onReceive ) { m_PacketID = packetID; m_Ingame = ingame; m_OnReceive = onReceive; } public int PacketID { get { return m_PacketID; } } public OnEncodedPacketReceive OnReceive { get { return m_OnReceive; } } public bool Ingame { get { return m_Ingame; } } } }