/*************************************************************************** * StaticTarget.cs * ------------------- * begin : May 1, 2002 * copyright : (C) The RunUO Software Team * email : info@runuo.com * * $Id$ * ***************************************************************************/ /*************************************************************************** * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * ***************************************************************************/ using System; namespace Server.Targeting { public class StaticTarget : IPoint3D { private Point3D m_Location; private int m_ItemID; public StaticTarget( Point3D location, int itemID ) { m_Location = location; m_ItemID = itemID & TileData.MaxItemValue; m_Location.Z += TileData.ItemTable[m_ItemID].CalcHeight; } [CommandProperty( AccessLevel.Counselor )] public Point3D Location { get { return m_Location; } } [CommandProperty( AccessLevel.Counselor )] public string Name { get { return TileData.ItemTable[m_ItemID].Name; } } [CommandProperty( AccessLevel.Counselor )] public TileFlag Flags { get { return TileData.ItemTable[m_ItemID].Flags; } } [CommandProperty( AccessLevel.Counselor )] public int X { get { return m_Location.X; } } [CommandProperty( AccessLevel.Counselor )] public int Y { get { return m_Location.Y; } } [CommandProperty( AccessLevel.Counselor )] public int Z { get { return m_Location.Z; } } [CommandProperty( AccessLevel.Counselor )] public int ItemID { get { return m_ItemID; } } } }