using System; using System.Collections; using System.Collections.Generic; using Server; using Server.Multis; using Server.Regions; namespace Server.Items { public abstract class BaseAddonContainer : BaseContainer, IChopable, IAddon { public override bool DisplayWeight { get { return false; } } [Hue, CommandProperty( AccessLevel.GameMaster )] public override int Hue { get { return base.Hue; } set { if ( base.Hue != value ) { base.Hue = value; if ( !Deleted && this.ShareHue && m_Components != null ) { Hue = value; foreach ( AddonContainerComponent c in m_Components ) c.Hue = value; } } } } private CraftResource m_Resource; [CommandProperty( AccessLevel.GameMaster )] public CraftResource Resource { get { return m_Resource; } set { if ( m_Resource != value ) { m_Resource = value; Hue = CraftResources.GetHue( m_Resource ); InvalidateProperties(); } } } Item IAddon.Deed { get { return this.Deed; } } public virtual bool RetainDeedHue { get { return false; } } public virtual bool NeedsWall { get { return false; } } public virtual bool ShareHue { get { return true; } } public virtual Point3D WallPosition { get { return Point3D.Zero; } } public virtual BaseAddonContainerDeed Deed { get { return null; } } private List m_Components; public List Components { get { return m_Components; } } public BaseAddonContainer( int itemID ) : base( itemID ) { AddonComponent.ApplyLightTo( this ); m_Components = new List(); } public BaseAddonContainer( Serial serial ) : base( serial ) { } public override void OnLocationChange( Point3D oldLoc ) { base.OnLocationChange( oldLoc ); if ( Deleted ) return; foreach ( AddonContainerComponent c in m_Components ) c.Location = new Point3D( X + c.Offset.X, Y + c.Offset.Y, Z + c.Offset.Z ); } public override void OnMapChange() { base.OnMapChange(); if ( Deleted ) return; foreach ( AddonContainerComponent c in m_Components ) c.Map = Map; } public override void OnDelete() { BaseHouse house = BaseHouse.FindHouseAt( this ); if ( house != null ) house.Addons.Remove( this ); base.OnDelete(); } public override void GetProperties( ObjectPropertyList list ) { base.GetProperties( list ); if ( !CraftResources.IsStandard( m_Resource ) ) list.Add( CraftResources.GetLocalizationNumber( m_Resource ) ); } public override void OnAfterDelete() { base.OnAfterDelete(); foreach ( AddonContainerComponent c in m_Components ) c.Delete(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.WriteItemList( m_Components ); writer.Write( (int) m_Resource ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Components = reader.ReadStrongItemList(); m_Resource = (CraftResource) reader.ReadInt(); AddonComponent.ApplyLightTo( this ); } public void DropItemsToGround() { for ( int i = Items.Count - 1; i >= 0; i-- ) Items[ i ].MoveToWorld( Location ); } public void AddComponent( AddonContainerComponent c, int x, int y, int z ) { if ( Deleted ) return; m_Components.Add( c ); c.Addon = this; c.Offset = new Point3D( x, y, z ); c.MoveToWorld( new Point3D( X + x, Y + y, Z + z ), Map ); } public AddonFitResult CouldFit( IPoint3D p, Map map, Mobile from, ref BaseHouse house ) { if ( Deleted ) return AddonFitResult.Blocked; foreach ( AddonContainerComponent c in m_Components ) { Point3D p3D = new Point3D( p.X + c.Offset.X, p.Y + c.Offset.Y, p.Z + c.Offset.Z ); if ( !map.CanFit( p3D.X, p3D.Y, p3D.Z, c.ItemData.Height, false, true, ( c.Z == 0 ) ) ) return AddonFitResult.Blocked; else if ( !BaseAddon.CheckHouse( from, p3D, map, c.ItemData.Height, ref house ) ) return AddonFitResult.NotInHouse; if ( c.NeedsWall ) { Point3D wall = c.WallPosition; if ( !BaseAddon.IsWall( p3D.X + wall.X, p3D.Y + wall.Y, p3D.Z + wall.Z, map ) ) return AddonFitResult.NoWall; } } Point3D p3 = new Point3D( p.X, p.Y, p.Z ); if ( !map.CanFit( p3.X, p3.Y, p3.Z, ItemData.Height, false, true, ( Z == 0 ) ) ) return AddonFitResult.Blocked; else if ( !BaseAddon.CheckHouse( from, p3, map, ItemData.Height, ref house ) ) return AddonFitResult.NotInHouse; if ( NeedsWall ) { Point3D wall = WallPosition; if ( !BaseAddon.IsWall( p3.X + wall.X, p3.Y + wall.Y, p3.Z + wall.Z, map ) ) return AddonFitResult.NoWall; } if ( house != null ) { ArrayList doors = house.Doors; for ( int i = 0; i < doors.Count; ++i ) { BaseDoor door = doors[ i ] as BaseDoor; if ( door != null && door.Open ) return AddonFitResult.DoorsNotClosed; Point3D doorLoc = door.GetWorldLocation(); int doorHeight = door.ItemData.CalcHeight; foreach ( AddonContainerComponent c in m_Components ) { Point3D addonLoc = new Point3D( p.X + c.Offset.X, p.Y + c.Offset.Y, p.Z + c.Offset.Z ); int addonHeight = c.ItemData.CalcHeight; if ( Utility.InRange( doorLoc, addonLoc, 1 ) && ( addonLoc.Z == doorLoc.Z || ( ( addonLoc.Z + addonHeight ) > doorLoc.Z && ( doorLoc.Z + doorHeight ) > addonLoc.Z ) ) ) return AddonFitResult.DoorTooClose; } Point3D addonLo = new Point3D( p.X, p.Y, p.Z ); int addonHeigh = ItemData.CalcHeight; if ( Utility.InRange( doorLoc, addonLo, 1 ) && ( addonLo.Z == doorLoc.Z || ( ( addonLo.Z + addonHeigh ) > doorLoc.Z && ( doorLoc.Z + doorHeight ) > addonLo.Z ) ) ) return AddonFitResult.DoorTooClose; } } return AddonFitResult.Valid; } public bool CouldFit( IPoint3D p, Map map ) { BaseHouse house = null; return ( CouldFit( p, map, null, ref house ) == AddonFitResult.Valid ); } public virtual void OnChop( Mobile from ) { BaseHouse house = BaseHouse.FindHouseAt( this ); if ( house != null && house.IsOwner( from ) ) { if ( !IsSecure ) { Effects.PlaySound( GetWorldLocation(), Map, 0x3B3 ); from.SendLocalizedMessage( 500461 ); // You destroy the item. int hue = 0; if ( RetainDeedHue ) { for ( int i = 0; hue == 0 && i < m_Components.Count; ++i ) { AddonContainerComponent c = m_Components[ i ]; if ( c.Hue != 0 ) hue = c.Hue; } } DropItemsToGround(); Delete(); house.Addons.Remove( this ); BaseAddonContainerDeed deed = Deed; if ( deed != null ) { deed.Resource = Resource; if ( RetainDeedHue ) deed.Hue = hue; from.AddToBackpack( deed ); } } else from.SendLocalizedMessage( 1074870 ); // This item must be unlocked/unsecured before re-deeding it. } } public virtual void OnComponentLoaded( AddonContainerComponent c ) { } public virtual void OnComponentUsed( AddonContainerComponent c, Mobile from ) { } } }