using System; using Server; namespace Server.Items { public class PieceWhiteChecker : BasePiece { public override string DefaultName { get { return "white checker"; } } public PieceWhiteChecker( BaseBoard board ) : base( 0x3584, board ) { } public PieceWhiteChecker( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class PieceBlackChecker : BasePiece { public override string DefaultName { get { return "black checker"; } } public PieceBlackChecker( BaseBoard board ) : base( 0x358B, board ) { } public PieceBlackChecker( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }