using System; using Server.Items; namespace Server.Items { public class Shaft : Item { public override double DefaultWeight { get { return 0.1; } } [Constructable] public Shaft() : this( 1 ) { } [Constructable] public Shaft( int amount ) : base( 0x1BD4 ) { Stackable = true; Amount = amount; } public Shaft( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }