using System; using Server.Network; using Server.Items; namespace Server.Items { [FlipableAttribute( 0xE87, 0xE88 )] public class Pitchfork : BaseSpear { public override int UOStrengthReq{ get{ return 15; } } public override int UOMinDamage{ get{ return 4; } } public override int UOMaxDamage{ get{ return 16; } } public override int UOSpeed{ get{ return 45; } } public override int InitMinHits{ get{ return 31; } } public override int InitMaxHits{ get{ return 60; } } [Constructable] public Pitchfork() : base( 0xE87 ) { Weight = 11.0; } public Pitchfork( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); if ( Weight == 10.0 ) Weight = 11.0; } } }