using System; using Server.Targeting; using Server.Network; using Server.Items; using Server.Regions; namespace Server.Spells.Second { public class MagicTrapSpell : MagerySpell { private static SpellInfo m_Info = new SpellInfo( "Magic Trap", "In Jux", 212, 9001, Reagent.Garlic, Reagent.SpidersSilk, Reagent.SulfurousAsh ); public override SpellCircle Circle { get { return SpellCircle.Second; } } public MagicTrapSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info ) { } public override void OnCast() { Caster.Target = new InternalTarget( this ); } public void Target( TrapableContainer item ) { if ( !Caster.CanSee( item ) ) { Caster.SendLocalizedMessage( 500237 ); // Target can not be seen. } else if ( item.TrapType != TrapType.None && item.TrapType != TrapType.MagicTrap ) { base.DoFizzle(); } else if ( CheckSequence() ) { SpellHelper.Turn( Caster, item ); item.TrapType = TrapType.MagicTrap; item.TrapPower = (int)( ( Caster.Skills[SkillName.Concentration].Value + Caster.Skills[SkillName.Magery].Value ) / 3 ); item.TrapLevel = 0; Point3D loc = item.GetWorldLocation(); Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X + 1, loc.Y, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 ); Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X, loc.Y - 1, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 ); Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X - 1, loc.Y, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 ); Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X, loc.Y + 1, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 ); Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X, loc.Y, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0, 0, 0, 5014 ); Effects.PlaySound( loc, item.Map, 0x1EF ); } FinishSequence(); } public void Doorway( BaseDoor item ) { if ( !(Caster.Region is DungeonRegion) ) { Caster.SendMessage( "This spell only works on dungeon doors." ); } else if ( !Caster.CanSee( item ) ) { Caster.SendLocalizedMessage( 500237 ); // Target can not be seen. } else if ( item.TrapType != TrapType.None && item.TrapType != TrapType.MagicTrap ) { base.DoFizzle(); } else if ( CheckSequence() ) { SpellHelper.Turn( Caster, item ); item.TrapType = TrapType.MagicTrap; item.TrapPower = (int)( ( Caster.Skills[SkillName.Concentration].Value + Caster.Skills[SkillName.Magery].Value ) / 3 ); item.TrapLevel = 0; Point3D loc = item.GetWorldLocation(); Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X + 1, loc.Y, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 ); Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X, loc.Y - 1, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 ); Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X - 1, loc.Y, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 ); Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X, loc.Y + 1, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 ); Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X, loc.Y, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0, 0, 0, 5014 ); Effects.PlaySound( loc, item.Map, 0x1EF ); double time = Caster.Skills[SkillName.Magery].Value + Caster.Skills[SkillName.Concentration].Value + 20.0; DateTime currentTime = DateTime.Now; DateTime laterTime = currentTime.AddSeconds(time); item.Rigged = laterTime; } FinishSequence(); } public void Targets( BaseDoor targ ) { if ( !(Caster.Region is DungeonRegion) ) { Caster.SendMessage( "This spell only works on dungeon doors." ); } else if ( targ.Sealed > DateTime.Now ) { Caster.SendMessage( "That door is already magically locked." ); } else if ( CheckSequence() ) { SpellHelper.Turn( Caster, targ ); Point3D loc = targ.GetWorldLocation(); Effects.SendLocationParticles( EffectItem.Create( loc, targ.Map, EffectItem.DefaultDuration ), 0x376A, 9, 32, 5020 ); Effects.PlaySound( loc, targ.Map, 0x1FA ); // The door is now locked! Caster.LocalOverheadMessage( MessageType.Regular, 0x3B2, 502401 ); double time = Caster.Skills[SkillName.Magery].Value + Caster.Skills[SkillName.Concentration].Value + 20.0; DateTime currentTime = DateTime.Now; DateTime laterTime = currentTime.AddSeconds(time); targ.Sealed = laterTime; } FinishSequence(); } private class InternalTarget : Target { private MagicTrapSpell m_Owner; public InternalTarget( MagicTrapSpell owner ) : base( 12, false, TargetFlags.None ) { m_Owner = owner; } protected override void OnTarget( Mobile from, object o ) { if ( o is LootChest ) ((LootChest)o).Setup(); if ( o is TrapableContainer ) { m_Owner.Target( (TrapableContainer)o ); } else if ( o is BaseDoor ) { m_Owner.Doorway( (BaseDoor)o ); } else { from.SendMessage( "You can't trap that" ); } } protected override void OnTargetFinish( Mobile from ) { m_Owner.FinishSequence(); } } } }