using System; using Server; using Server.Gumps; using Server.Network; using Server.Mobiles; namespace Server.Guilds { public class WarDeclarationGump : BaseGuildGump { private Guild m_Other; public WarDeclarationGump( PlayerMobile pm, Guild g, Guild otherGuild ) : base( pm, g ) { m_Other = otherGuild; WarDeclaration war = g.FindPendingWar( otherGuild ); AddPage( 0 ); AddBackground( 0, 0, 500, 340, 0x24AE ); AddBackground( 65, 50, 370, 30, 0x2486 ); AddHtmlLocalized( 75, 55, 370, 26, 1062979, 0x3C00, false, false ); //
Declaration of War
AddImage( 410, 45, 0x232C ); AddHtmlLocalized( 65, 95, 200, 20, 1063009, 0x14AF, false, false ); // Duration of War AddHtmlLocalized( 65, 120, 400, 20, 1063010, 0x0, false, false ); // Enter the number of hours the war will last. AddBackground( 65, 150, 40, 30, 0x2486 ); AddTextEntry( 70, 154, 50, 30, 0x481, 10, (war != null) ? war.WarLength.Hours.ToString() : "0" ); AddHtmlLocalized( 65, 195, 200, 20, 1063011, 0x14AF, false, false ); // Victory Condition AddHtmlLocalized( 65, 220, 400, 20, 1063012, 0x0, false, false ); // Enter the winning number of kills. AddBackground( 65, 250, 40, 30, 0x2486 ); AddTextEntry( 70, 254, 50, 30, 0x481, 11, (war != null) ? war.MaxKills.ToString() : "0" ); AddBackground( 190, 270, 130, 26, 0x2486 ); AddButton( 195, 275, 0x845, 0x846, 0, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 220, 273, 90, 26, 1006045, 0x0, false, false ); // Cancel AddBackground( 330, 270, 130, 26, 0x2486 ); AddButton( 335, 275, 0x845, 0x846, 1, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 360, 273, 90, 26, 1062989, 0x5000, false, false ); // Declare War! } public override void OnResponse( NetState sender, RelayInfo info ) { PlayerMobile pm = sender.Mobile as PlayerMobile; if( !IsMember( pm, guild ) ) return; RankDefinition playerRank = pm.GuildRank; switch( info.ButtonID ) { case 1: { AllianceInfo alliance = guild.Alliance; AllianceInfo otherAlliance = m_Other.Alliance; if( !playerRank.GetFlag( RankFlags.ControlWarStatus ) ) { pm.SendLocalizedMessage( 1063440 ); // You don't have permission to negotiate wars. } else if( alliance != null && alliance.Leader != guild ) { pm.SendLocalizedMessage( 1063239, String.Format( "{0}\t{1}", guild.Name, alliance.Name ) ); // ~1_val~ is not the leader of the ~2_val~ alliance. pm.SendLocalizedMessage( 1070707, alliance.Leader.Name ); // You need to negotiate via ~1_val~ instead. } else if( otherAlliance != null && otherAlliance.Leader != m_Other ) { pm.SendLocalizedMessage( 1063239, String.Format( "{0}\t{1}", m_Other.Name, otherAlliance.Name ) ); // ~1_val~ is not the leader of the ~2_val~ alliance. pm.SendLocalizedMessage( 1070707, otherAlliance.Leader.Name ); // You need to negotiate via ~1_val~ instead. } else { WarDeclaration activeWar = guild.FindActiveWar( m_Other ); if( activeWar == null ) { WarDeclaration war = guild.FindPendingWar( m_Other ); WarDeclaration otherWar = m_Other.FindPendingWar( guild ); //Note: OSI differs from what it says on website. unlimited war = 0 kills/ 0 hrs. Not > 999. (sidenote: they both cap at 65535, 7.5 years, but, still.) TextRelay tKills = info.GetTextEntry( 11 ); TextRelay tWarLength = info.GetTextEntry( 10 ); int maxKills = (tKills == null)? 0 : Math.Max( Math.Min( Utility.ToInt32( info.GetTextEntry( 11 ).Text ), 0xFFFF ), 0 ); TimeSpan warLength = TimeSpan.FromHours( (tWarLength == null) ? 0 : Math.Max( Math.Min( Utility.ToInt32( info.GetTextEntry( 10 ).Text ), 0xFFFF ), 0 ) ); if( war != null ) { war.MaxKills = maxKills; war.WarLength = warLength; war.WarRequester = true; } else { guild.PendingWars.Add( new WarDeclaration( guild, m_Other, maxKills, warLength, true ) ); } if( otherWar != null ) { otherWar.MaxKills = maxKills; otherWar.WarLength = warLength; otherWar.WarRequester = false; } else { m_Other.PendingWars.Add( new WarDeclaration( m_Other, guild, maxKills, warLength, false ) ); } if( war != null ) { pm.SendLocalizedMessage( 1070752 ); // The proposal has been updated. //m_Other.GuildMessage( 1070782 ); // ~1_val~ has responded to your proposal. } else m_Other.GuildMessage( 1070781, ((guild.Alliance != null ) ? guild.Alliance.Name : guild.Name ) ); // ~1_val~ has proposed a war. pm.SendLocalizedMessage( 1070751, ((m_Other.Alliance != null ) ? m_Other.Alliance.Name : m_Other.Name ) ); // War proposal has been sent to ~1_val~. } } break; } default: { pm.SendGump( new OtherGuildInfo( pm, guild, m_Other ) ); break; } } } } }