using System; using Server; namespace Server.Items { [Furniture] public class CratePlain : BaseContainer { [Constructable] public CratePlain() : base( 0x1A7F ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CratePlain( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CrateCarpenter : BaseContainer { [Constructable] public CrateCarpenter() : base( 0x1A80 ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CrateCarpenter( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CrateJewels : BaseContainer { [Constructable] public CrateJewels() : base( 0x1A81 ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CrateJewels( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CrateWizard : BaseContainer { [Constructable] public CrateWizard() : base( 0x1A84 ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CrateWizard( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CrateSmithing : BaseContainer { [Constructable] public CrateSmithing() : base( 0x1A85 ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CrateSmithing( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CrateProvisions : BaseContainer { [Constructable] public CrateProvisions() : base( 0x1A89 ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CrateProvisions( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CrateTailor : BaseContainer { [Constructable] public CrateTailor() : base( 0x1A8A ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CrateTailor( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CrateMaps : BaseContainer { [Constructable] public CrateMaps() : base( 0x1A8C ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CrateMaps( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CrateSailing : BaseContainer { [Constructable] public CrateSailing() : base( 0x1A8D ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CrateSailing( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CrateInn : BaseContainer { [Constructable] public CrateInn() : base( 0x1A8E ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CrateInn( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CrateArms : BaseContainer { [Constructable] public CrateArms() : base( 0x1A8F ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CrateArms( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CrateStable : BaseContainer { [Constructable] public CrateStable() : base( 0x1A90 ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CrateStable( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CrateFletcher : BaseContainer { [Constructable] public CrateFletcher() : base( 0x1A91 ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CrateFletcher( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CrateMeat : BaseContainer { [Constructable] public CrateMeat() : base( 0x1A97 ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CrateMeat( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CrateTinker : BaseContainer { [Constructable] public CrateTinker() : base( 0x1A98 ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CrateTinker( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CratePotions : BaseContainer { [Constructable] public CratePotions() : base( 0x1AA3 ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CratePotions( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CrateFood : BaseContainer { [Constructable] public CrateFood() : base( 0x1AEE ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CrateFood( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CrateGold : BaseContainer { [Constructable] public CrateGold() : base( 0x1AEF ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CrateGold( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CrateBard : BaseContainer { [Constructable] public CrateBard() : base( 0x1AF0 ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CrateBard( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CrateWax : BaseContainer { [Constructable] public CrateWax() : base( 0x1AF1 ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CrateWax( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CrateBooks : BaseContainer { [Constructable] public CrateBooks() : base( 0x1AF2 ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CrateBooks( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CrateBows : BaseContainer { [Constructable] public CrateBows() : base( 0x1AFC ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CrateBows( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CrateHealer : BaseContainer { [Constructable] public CrateHealer() : base( 0x1AFD ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CrateHealer( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [Furniture] public class CrateTavern : BaseContainer { [Constructable] public CrateTavern() : base( 0x1AFE ) { Weight = 1.0; Name = "crate"; Hue = 0x49E; } public CrateTavern( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }