using System; using Server.Items; namespace Server.ContextMenus { public class OpenInnEntry : ContextMenuEntry { private Mobile m_Innkeeper; public OpenInnEntry( Mobile from, Mobile inn ) : base( 6105, 12 ) { m_Innkeeper = inn; } public override void OnClick() { if ( !Owner.From.CheckAlive() ) return; if ( Owner.From.Criminal ) { m_Innkeeper.Say( 500378 ); // Thou art a criminal and cannot access thy inn chest. } else { this.Owner.From.InnBox.Open(); } } } }