using System; using Server; using Server.Guilds; using Server.Prompts; namespace Server.Gumps { public class GuildTitlePrompt : Prompt { private Mobile m_Leader, m_Target; private Guild m_Guild; public GuildTitlePrompt( Mobile leader, Mobile target, Guild g ) { m_Leader = leader; m_Target = target; m_Guild = g; } public override void OnCancel( Mobile from ) { if ( GuildGump.BadLeader( m_Leader, m_Guild ) ) return; else if ( m_Target.Deleted || !m_Guild.IsMember( m_Target ) ) return; GuildGump.EnsureClosed( m_Leader ); m_Leader.SendGump( new GuildmasterGump( m_Leader, m_Guild ) ); } public override void OnResponse( Mobile from, string text ) { if ( GuildGump.BadLeader( m_Leader, m_Guild ) ) return; else if ( m_Target.Deleted || !m_Guild.IsMember( m_Target ) ) return; text = text.Trim(); if ( text.Length > 20 ) text = text.Substring( 0, 20 ); if ( text.Length > 0 ) m_Target.GuildTitle = text; GuildGump.EnsureClosed( m_Leader ); m_Leader.SendGump( new GuildmasterGump( m_Leader, m_Guild ) ); } } }