using System; namespace Server.Engines.Harvest { public class HarvestVein { private double m_VeinChance; private double m_ChanceToFallback; private HarvestResource m_PrimaryResource; private HarvestResource m_FallbackResource; public double VeinChance{ get{ return m_VeinChance; } set{ m_VeinChance = value; } } public double ChanceToFallback{ get{ return m_ChanceToFallback; } set{ m_ChanceToFallback = value; } } public HarvestResource PrimaryResource{ get{ return m_PrimaryResource; } set{ m_PrimaryResource = value; } } public HarvestResource FallbackResource{ get{ return m_FallbackResource; } set{ m_FallbackResource = value; } } public HarvestVein( double veinChance, double chanceToFallback, HarvestResource primaryResource, HarvestResource fallbackResource ) { m_VeinChance = veinChance; m_ChanceToFallback = chanceToFallback; m_PrimaryResource = primaryResource; m_FallbackResource = fallbackResource; } } }