using System; using Server; namespace Server.Items { [FlipableAttribute( 0xFEF, 0x22BD )] public class BrownBook : BaseBook { [Constructable] public BrownBook() : base( 0xFEF ) { } [Constructable] public BrownBook( int pageCount, bool writable ) : base( 0xFEF, pageCount, writable ) { } [Constructable] public BrownBook( string title, string author, int pageCount, bool writable ) : base( 0xFEF, title, author, pageCount, writable ) { } // Intended for defined books only public BrownBook( bool writable ) : base( 0xFEF, writable ) { } public BrownBook( Serial serial ) : base( serial ) { } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); // version } } }