using System; using Server.Items; namespace Server.Items { public class Bone : Item { [Constructable] public Bone() : this( 1 ) { } [Constructable] public Bone( int amount ) : base( 0xf7e ) { Stackable = true; Amount = amount; Weight = 1.0; } public Bone( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }