using System; using Server.Targeting; using Server.Network; using Server.Items; using Server.Misc; namespace Server.Spells.Fifth { public class DispelFieldSpell : MagerySpell { private static SpellInfo m_Info = new SpellInfo( "Dispel Field", "An Grav", 206, 9002, Reagent.BlackPearl, Reagent.SpidersSilk, Reagent.SulfurousAsh, Reagent.Garlic ); public override SpellCircle Circle { get { return SpellCircle.Fifth; } } public DispelFieldSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info ) { } public override void OnCast() { Caster.Target = new InternalTarget( this ); } public void Target( Item item ) { Type t = item.GetType(); if ( !Caster.CanSee( item ) ) { Caster.SendLocalizedMessage( 500237 ); // Target can not be seen. } else if ( !t.IsDefined( typeof( DispellableFieldAttribute ), false ) ) { Caster.SendLocalizedMessage( 1005049 ); // That cannot be dispelled. } else if ( item is Magicgate && !((Magicgate)item).Dispellable ) { Caster.SendLocalizedMessage( 1005047 ); // That magic is too chaotic } else if ( CheckSequence() ) { SpellHelper.Turn( Caster, item ); Effects.SendLocationParticles( EffectItem.Create( item.Location, item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 20, 5042 ); Effects.PlaySound( item.GetWorldLocation(), item.Map, 0x201 ); item.Delete(); } FinishSequence(); } private class InternalTarget : Target { private DispelFieldSpell m_Owner; public InternalTarget( DispelFieldSpell owner ) : base( 12, false, TargetFlags.None ) { m_Owner = owner; } protected override void OnTarget( Mobile from, object o ) { if ( o is Item ) { m_Owner.Target( (Item)o ); } else { m_Owner.Caster.SendLocalizedMessage( 1005049 ); // That cannot be dispelled. } } protected override void OnTargetFinish( Mobile from ) { m_Owner.FinishSequence(); } } } }