using System; using Server; using Server.Targeting; using Server.Commands; using Server.Commands.Generic; namespace Server.Targets { public class PickMoveTarget : Target { public PickMoveTarget() : base( -1, false, TargetFlags.None ) { } protected override void OnTarget( Mobile from, object o ) { if ( !BaseCommand.IsAccessible( from, o ) ) { from.SendMessage( "That is not accessible." ); return; } if ( o is Item || o is Mobile ) from.Target = new MoveTarget( o ); } } }