/*************************************************************************** * BaseVendor.cs * ------------------- * begin : May 1, 2002 * copyright : (C) The RunUO Software Team * email : info@runuo.com * * $Id$ * ***************************************************************************/ /*************************************************************************** * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * ***************************************************************************/ using System; using System.Collections; using Server.Items; using Server.Network; using Server.ContextMenus; using Server.Mobiles; using System.Collections.Generic; namespace Server.Mobiles { public class BuyItemStateComparer : IComparer { public int Compare( BuyItemState l, BuyItemState r ) { if ( l == null && r == null ) return 0; if ( l == null ) return -1; if ( r == null ) return 1; return l.MySerial.CompareTo( r.MySerial ); } } public class BuyItemResponse { private Serial m_Serial; private int m_Amount; public BuyItemResponse( Serial serial, int amount ) { m_Serial = serial; m_Amount = amount; } public Serial Serial { get { return m_Serial; } } public int Amount { get { return m_Amount; } } } public class SellItemResponse { private Item m_Item; private int m_Amount; public SellItemResponse( Item i, int amount ) { m_Item = i; m_Amount = amount; } public Item Item { get { return m_Item; } } public int Amount { get { return m_Amount; } } } public class SellItemState { private Item m_Item; private int m_Price; private string m_Name; public SellItemState( Item item, int price, string name ) { m_Item = item; m_Price = price; m_Name = name; } public Item Item { get { return m_Item; } } public int Price { get { return m_Price; } } public string Name { get { return m_Name; } } } public class BuyItemState { private Serial m_ContSer; private Serial m_MySer; private int m_ItemID; private int m_Amount; private int m_Hue; private int m_Price; private string m_Desc; public BuyItemState( string name, Serial cont, Serial serial, int price, int amount, int itemID, int hue ) { m_Desc = name; m_ContSer = cont; m_MySer = serial; m_Price = price; m_Amount = amount; m_ItemID = itemID; m_Hue = hue; } public int Price { get { return m_Price; } } public Serial MySerial { get { return m_MySer; } } public Serial ContainerSerial { get { return m_ContSer; } } public int ItemID { get { return m_ItemID; } } public int Amount { get { return m_Amount; } } public int Hue { get { return m_Hue; } } public string Description { get { return m_Desc; } } } }