/*************************************************************************** * DualSaveStrategy.cs * ------------------- * begin : May 1, 2002 * copyright : (C) The RunUO Software Team * email : info@runuo.com * * $Id$ * ***************************************************************************/ /*************************************************************************** * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * ***************************************************************************/ using System; using System.Collections.Generic; using System.Text; using System.IO; using System.Threading; using System.Diagnostics; using Server; using Server.Guilds; namespace Server { public sealed class DualSaveStrategy : StandardSaveStrategy { public override string Name { get { return "Dual"; } } public DualSaveStrategy() { } public override void Save( SaveMetrics metrics, bool permitBackgroundWrite ) { this.PermitBackgroundWrite = permitBackgroundWrite; Thread saveThread = new Thread( delegate() { SaveItems(metrics); } ); saveThread.Name = "Item Save Subset"; saveThread.Start(); SaveMobiles(metrics); SaveGuilds(metrics); saveThread.Join(); if (permitBackgroundWrite && UseSequentialWriters) //If we're permitted to write in the background, but we don't anyways, then notify. World.NotifyDiskWriteComplete(); } } }