using System; using Server; using Server.Items; namespace Server.Mobiles { public class LordBritish : BaseCreature { [Constructable] public LordBritish() : base( AIType.AI_Vendor, FightMode.None, 10, 1, 0.2, 0.4 ) { Name = "Lord British"; Title = "the Sovereign of Britannia"; Body = 400; // Human Male body type HairItemID = 0x203B; HairHue = 0x44E; FacialHairItemID = 0x204B; FacialHairHue = 0x44E; Hue = 0x83EA; // Standard human skin tone SpeechHue = 0x3B2; // Royal yellow/gold text when he speaks // Make him invulnerable (Set to false if you want players to try and kill him!) //Blessed = true; // Base Stats SetStr( 100 ); SetDex( 100 ); SetInt( 100 ); // Base Skills SetSkill( SkillName.MagicResist, 100.0 ); SetSkill( SkillName.Swords, 100.0 ); SetSkill( SkillName.Tactics, 100.0 ); // Custom colored plate armor (1150 is a bright white/silver hue) Item chest = new PlateChest(); chest.Hue = 1150; AddItem( chest ); Item legs = new PlateLegs(); legs.Hue = 1150; AddItem( legs ); Item arms = new PlateArms(); arms.Hue = 1150; AddItem( arms ); Item gloves = new PlateGloves(); gloves.Hue = 1150; AddItem( gloves ); Item gorget = new PlateGorget(); gorget.Hue = 1150; AddItem( gorget ); // A royal red cloak Item cloak = new Cloak(); cloak.Hue = 32; AddItem( cloak ); AddItem( new ThighBoots() ); } public LordBritish( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }