using System; using Server.Network; namespace Server.Items { public class Sextant : Item { [Constructable] public Sextant() : base( 0x1058 ) { Weight = 2.0; } public Sextant( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void OnDoubleClick( Mobile from ) { int xLong = 0, yLat = 0; int xMins = 0, yMins = 0; bool xEast = false, ySouth = false; if ( Sextant.Format( from.Location, from.Map, ref xLong, ref yLat, ref xMins, ref yMins, ref xEast, ref ySouth ) ) { string location = String.Format( "{0}° {1}'{2}, {3}° {4}'{5}", yLat, yMins, ySouth ? "S" : "N", xLong, xMins, xEast ? "E" : "W" ); from.LocalOverheadMessage( MessageType.Regular, from.SpeechHue, false, location ); } } public static bool ComputeMapDetails( Map map, int x, int y, out int xCenter, out int yCenter, out int xWidth, out int yHeight ) { xWidth = 5120; yHeight = 4096; if ( map == Map.Britannia ) { if ( x >= 0 && y >= 0 && x < 7168 && y < 4096 ) { xCenter = 1323; yCenter = 1624; } else { xCenter = 0; yCenter = 0; return false; } } else if ( x >= 0 && y >= 0 && x < map.Width && y < map.Height ) { xCenter = 1323; yCenter = 1624; } else { xCenter = 0; yCenter = 0; return false; } return true; } public static Point3D ReverseLookup( Map map, int xLong, int yLat, int xMins, int yMins, bool xEast, bool ySouth ) { if ( map == null || map == Map.Internal ) return Point3D.Zero; int xCenter, yCenter; int xWidth, yHeight; if ( !ComputeMapDetails( map, 0, 0, out xCenter, out yCenter, out xWidth, out yHeight ) ) return Point3D.Zero; double absLong = xLong + ((double)xMins / 60); double absLat = yLat + ((double)yMins / 60); if ( !xEast ) absLong = 360.0 - absLong; if ( !ySouth ) absLat = 360.0 - absLat; int x, y, z; x = xCenter + (int)((absLong * xWidth) / 360); y = yCenter + (int)((absLat * yHeight) / 360); if ( x < 0 ) x += xWidth; else if ( x >= xWidth ) x -= xWidth; if ( y < 0 ) y += yHeight; else if ( y >= yHeight ) y -= yHeight; z = map.GetAverageZ( x, y ); return new Point3D( x, y, z ); } public static bool Format( Point3D p, Map map, ref int xLong, ref int yLat, ref int xMins, ref int yMins, ref bool xEast, ref bool ySouth ) { if ( map == null || map == Map.Internal ) return false; int x = p.X, y = p.Y; int xCenter, yCenter; int xWidth, yHeight; if ( !ComputeMapDetails( map, x, y, out xCenter, out yCenter, out xWidth, out yHeight ) ) return false; double absLong = (double)((x - xCenter) * 360) / xWidth; double absLat = (double)((y - yCenter) * 360) / yHeight; if ( absLong > 180.0 ) absLong = -180.0 + (absLong % 180.0); if ( absLat > 180.0 ) absLat = -180.0 + (absLat % 180.0); bool east = ( absLong >= 0 ), south = ( absLat >= 0 ); if ( absLong < 0.0 ) absLong = -absLong; if ( absLat < 0.0 ) absLat = -absLat; xLong = (int)absLong; yLat = (int)absLat; xMins = (int)((absLong % 1.0) * 60); yMins = (int)((absLat % 1.0) * 60); xEast = east; ySouth = south; return true; } } }