using System; namespace Server.Items { public class Horn : BaseInstrument { [Constructable] public Horn() : base( 0x10E0, 0x5D4, 0x5D3 ) { Name = "shell trumpet"; Weight = 5.0; ItemID = Utility.RandomList( 0x10E0, 0x10F4 ); } public Horn( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }