using System; using System.Collections.Generic; using Server.Items; namespace Server.Mobiles { public class SBMaceWeapon: SBInfo { private List m_BuyInfo = new InternalBuyInfo(); private IShopSellInfo m_SellInfo = new InternalSellInfo(); public SBMaceWeapon() { } public override IShopSellInfo SellInfo { get { return m_SellInfo; } } public override List BuyInfo { get { return m_BuyInfo; } } public class InternalBuyInfo : List { public InternalBuyInfo() { Add( new GenericBuyInfo( typeof( HammerPick ), 26, 20, 0x143D, 0 ) ); Add( new GenericBuyInfo( typeof( Club ), 16, 20, 0x13B4, 0 ) ); Add( new GenericBuyInfo( typeof( Mace ), 28, 20, 0xF5C, 0 ) ); Add( new GenericBuyInfo( typeof( Maul ), 21, 20, 0x143B, 0 ) ); Add( new GenericBuyInfo( typeof( WarHammer ), 25, 20, 0x1439, 0 ) ); Add( new GenericBuyInfo( typeof( WarMace ), 31, 20, 0x1407, 0 ) ); } } public class InternalSellInfo : GenericSellInfo { public InternalSellInfo() { Add( typeof( Club ), 8 ); Add( typeof( HammerPick ), 13 ); Add( typeof( Mace ), 14 ); Add( typeof( Maul ), 10 ); Add( typeof( WarHammer ), 12 ); Add( typeof( WarMace ), 15 ); } } } }