using System; using Server.Items; using Server.Multis; using Server.Mobiles; using Server.Network; using Server.Targeting; using Server.Regions; namespace Server.Spells.Fourth { public class RecallSpell : MagerySpell { private static SpellInfo m_Info = new SpellInfo( "Recall", "Kal Ort Por", 239, 9031, Reagent.BlackPearl, Reagent.Bloodmoss, Reagent.MandrakeRoot ); public override SpellCircle Circle { get { return SpellCircle.Fourth; } } public RecallSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info ) { } public override void GetCastSkills( out double min, out double max ) { base.GetCastSkills( out min, out max ); } public override void OnCast() { Caster.Target = new InternalTarget( this ); } public override bool CheckCast() { if ( Server.Engines.Harvest.Fishing.IsOnBoat( Caster ) ) { Caster.SendMessage( "The waves of the sea are distracting you from casting this spell!" ); Caster.FixedEffect( 0x3735, 6, 30 ); Caster.PlaySound( 0x5C ); return false; } else if ( SpellHelper.CheckCombat( Caster ) ) { Caster.SendLocalizedMessage( 1005564, "", 0x22 ); // Wouldst thou flee during the heat of battle?? return false; } else if ( Server.Misc.WeightOverloading.IsOverloaded( Caster ) ) { Caster.SendLocalizedMessage( 502359, "", 0x22 ); // Thou art too encumbered to move. return false; } return true; } public void Effect( Point3D loc, Map map, bool checkMulti ) { if ( SpellHelper.CheckCombat( Caster ) ) { Caster.SendLocalizedMessage( 1005564, "", 0x22 ); // Wouldst thou flee during the heat of battle?? } else if ( Server.Misc.WeightOverloading.IsOverloaded( Caster ) ) { Caster.SendLocalizedMessage( 502359, "", 0x22 ); // Thou art too encumbered to move. } else if ( !map.CanSpawnMobile( loc.X, loc.Y, loc.Z ) ) { Caster.SendLocalizedMessage( 501942 ); // That location is blocked. } else if ( (checkMulti && SpellHelper.CheckMulti( loc, map )) ) { Caster.SendLocalizedMessage( 501942 ); // That location is blocked. } else if ( CheckSequence() ) { BaseCreature.TeleportPets( Caster, loc, map, true ); Caster.PlaySound( 0x1FC ); Caster.MoveToWorld( loc, map ); Caster.PlaySound( 0x1FC ); } FinishSequence(); } private class InternalTarget : Target { private RecallSpell m_Owner; public InternalTarget( RecallSpell owner ) : base( 12, false, TargetFlags.None ) { m_Owner = owner; owner.Caster.LocalOverheadMessage( MessageType.Regular, 0x3B2, 501029 ); // Select Marked item. } protected override void OnTarget( Mobile from, object o ) { if ( o is MagicRune ) { MagicRune rune = (MagicRune)o; if ( rune.Marked && rune.Owner != from ) from.SendMessage( "This rune belongs to someone else." ); else if ( rune.Marked ) m_Owner.Effect( rune.Target, rune.TargetMap, true ); else from.SendLocalizedMessage( 501805 ); // That rune is not yet marked. } else { from.Send( new MessageLocalized( from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 502357, from.Name, "" ) ); // I can not recall from that object. } } protected override void OnNonlocalTarget( Mobile from, object o ) { } protected override void OnTargetFinish( Mobile from ) { m_Owner.FinishSequence(); } } } }