using System; using Server; using Server.Items; namespace Server.Engines.Craft { public abstract class CustomCraft { private Mobile m_From; private CraftItem m_CraftItem; private CraftSystem m_CraftSystem; private Type m_TypeRes; private BaseTool m_Tool; private int m_Quality; public Mobile From{ get{ return m_From; } } public CraftItem CraftItem{ get{ return m_CraftItem; } } public CraftSystem CraftSystem{ get{ return m_CraftSystem; } } public Type TypeRes{ get{ return m_TypeRes; } } public BaseTool Tool{ get{ return m_Tool; } } public int Quality{ get{ return m_Quality; } } public CustomCraft( Mobile from, CraftItem craftItem, CraftSystem craftSystem, Type typeRes, BaseTool tool, int quality ) { m_From = from; m_CraftItem = craftItem; m_CraftSystem = craftSystem; m_TypeRes = typeRes; m_Tool = tool; m_Quality = quality; } public abstract void EndCraftAction(); public abstract Item CompleteCraft( out int message ); } }