using System; using Server; using Server.Gumps; using Server.Items; namespace Server.Engines.Craft { public class QueryMakersMarkGump : Gump { private int m_Quality; private Mobile m_From; private CraftItem m_CraftItem; private CraftSystem m_CraftSystem; private Type m_TypeRes; private BaseTool m_Tool; public QueryMakersMarkGump( int quality, Mobile from, CraftItem craftItem, CraftSystem craftSystem, Type typeRes, BaseTool tool ) : base( 100, 200 ) { from.CloseGump( typeof( QueryMakersMarkGump ) ); m_Quality = quality; m_From = from; m_CraftItem = craftItem; m_CraftSystem = craftSystem; m_TypeRes = typeRes; m_Tool = tool; AddPage( 0 ); AddBackground( 0, 0, 220, 170, 5054 ); AddBackground( 10, 10, 200, 150, 3000 ); AddHtmlLocalized( 20, 20, 180, 80, 1018317, false, false ); // Do you wish to place your maker's mark on this item? AddHtmlLocalized( 55, 100, 140, 25, 1011011, false, false ); // CONTINUE AddButton( 20, 100, 4005, 4007, 1, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 55, 125, 140, 25, 1011012, false, false ); // CANCEL AddButton( 20, 125, 4005, 4007, 0, GumpButtonType.Reply, 0 ); } public override void OnResponse( Server.Network.NetState sender, RelayInfo info ) { bool makersMark = ( info.ButtonID == 1 ); if ( makersMark ) m_From.SendLocalizedMessage( 501808 ); // You mark the item. else m_From.SendLocalizedMessage( 501809 ); // Cancelled mark. m_CraftItem.CompleteCraft( m_Quality, makersMark, m_From, m_CraftSystem, m_TypeRes, m_Tool, null ); } } }