using System; using Server.Items; using Server.Misc; namespace Server.Engines.Craft { public class DefAlchemy : CraftSystem { public override Trades MainSkill { get { return Trades.Alchemy; } } public override int GumpTitleNumber { get { return 1044001; } //
ALCHEMY MENU
} private static CraftSystem m_CraftSystem; public static CraftSystem CraftSystem { get { if ( m_CraftSystem == null ) m_CraftSystem = new DefAlchemy(); return m_CraftSystem; } } public override double GetChanceAtMin( CraftItem item ) { return 0.0; // 0% } private DefAlchemy() : base( 1, 1, 1.25 )// base( 1, 1, 3.1 ) { } public override int CanCraft( Mobile from, BaseTool tool, Type itemType ) { if( tool == null || tool.Deleted || tool.UsesRemaining < 0 ) return 1044038; // You have worn out your tool! else if ( !BaseTool.CheckAccessible( tool, from ) ) return 1044263; // The tool must be on your person to use. return 0; } public override void PlayCraftEffect( Mobile from ) { from.PlaySound( 0x242 ); } private static Type typeofPotion = typeof( BasePotion ); public static bool IsPotion( Type type ) { return typeofPotion.IsAssignableFrom( type ); } public override int PlayEndingEffect( Mobile from, bool failed, bool lostMaterial, bool toolBroken, int quality, bool makersMark, CraftItem item ) { if ( toolBroken ) from.SendLocalizedMessage( 1044038 ); // You have worn out your tool if ( failed ) { if ( IsPotion( item.ItemType ) ) { from.AddToBackpack( new Bottle() ); return 500287; // You fail to create a useful potion. } else { return 1044043; // You failed to create the item, and some of your materials are lost. } } else { from.PlaySound( 0x240 ); // Sound of a filling bottle if ( IsPotion( item.ItemType ) ) { if ( quality == -1 ) return 1048136; // You create the potion and pour it into a keg. else return 500279; // You pour the potion into a bottle... } else { return 1044154; // You create the item. } } } public override void InitCraftList() { int index = -1; // Refresh Potion index = AddCraft( typeof( RefreshPotion ), 1044530, 1044538, -25, 25.0, typeof( BlackPearl ), 1044353, 1, 1044361 ); AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 ); index = AddCraft( typeof( TotalRefreshPotion ), 1044530, 1044539, 25.0, 75.0, typeof( BlackPearl ), 1044353, 5, 1044361 ); AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 ); // Agility Potion index = AddCraft( typeof( AgilityPotion ), 1044531, 1044540, 15.0, 65.0, typeof( Bloodmoss ), 1044354, 1, 1044362 ); AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 ); index = AddCraft( typeof( GreaterAgilityPotion ), 1044531, 1044541, 35.0, 85.0, typeof( Bloodmoss ), 1044354, 3, 1044362 ); AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 ); // Nightsight Potion index = AddCraft( typeof( NightSightPotion ), 1044532, 1044542, -25.0, 25.0, typeof( SpidersSilk ), 1044360, 1, 1044368 ); AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 ); // Heal Potion index = AddCraft( typeof( LesserHealPotion ), 1044533, 1044543, -25.0, 25.0, typeof( Ginseng ), 1044356, 1, 1044364 ); AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 ); index = AddCraft( typeof( HealPotion ), 1044533, 1044544, 15.0, 65.0, typeof( Ginseng ), 1044356, 3, 1044364 ); AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 ); index = AddCraft( typeof( GreaterHealPotion ), 1044533, 1044545, 55.0, 105.0, typeof( Ginseng ), 1044356, 7, 1044364 ); AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 ); // Strength Potion index = AddCraft( typeof( StrengthPotion ), 1044534, 1044546, 25.0, 75.0, typeof( MandrakeRoot ), 1044357, 2, 1044365 ); AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 ); index = AddCraft( typeof( GreaterStrengthPotion ), 1044534, 1044547, 45.0, 95.0, typeof( MandrakeRoot ), 1044357, 5, 1044365 ); AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 ); // Poison Potion index = AddCraft( typeof( LesserPoisonPotion ), 1044535, 1044548, -5.0, 45.0, typeof( Nightshade ), 1044358, 1, 1044366 ); AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 ); index = AddCraft( typeof( PoisonPotion ), 1044535, 1044549, 15.0, 65.0, typeof( Nightshade ), 1044358, 2, 1044366 ); AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 ); index = AddCraft( typeof( GreaterPoisonPotion ), 1044535, 1044550, 55.0, 105.0, typeof( Nightshade ), 1044358, 4, 1044366 ); AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 ); index = AddCraft( typeof( DeadlyPoisonPotion ), 1044535, 1044551, 90.0, 140.0, typeof( Nightshade ), 1044358, 8, 1044366 ); AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 ); // Cure Potion index = AddCraft( typeof( LesserCurePotion ), 1044536, 1044552, -10.0, 40.0, typeof( Garlic ), 1044355, 1, 1044363 ); AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 ); index = AddCraft( typeof( CurePotion ), 1044536, 1044553, 25.0, 75.0, typeof( Garlic ), 1044355, 3, 1044363 ); AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 ); index = AddCraft( typeof( GreaterCurePotion ), 1044536, 1044554, 65.0, 115.0, typeof( Garlic ), 1044355, 6, 1044363 ); AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 ); // Explosion Potion index = AddCraft( typeof( LesserExplosionPotion ), 1044537, 1044555, 5.0, 55.0, typeof( SulfurousAsh ), 1044359, 3, 1044367 ); AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 ); index = AddCraft( typeof( ExplosionPotion ), 1044537, 1044556, 35.0, 85.0, typeof( SulfurousAsh ), 1044359, 5, 1044367 ); AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 ); index = AddCraft( typeof( GreaterExplosionPotion ), 1044537, 1044557, 65.0, 115.0, typeof( SulfurousAsh ), 1044359, 10, 1044367 ); AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 ); } } }