using System; using Server; using Server.Guilds; using Server.Network; namespace Server.Gumps { public class GrantGuildTitleGump : GuildMobileListGump { public GrantGuildTitleGump( Mobile from, Guild guild ) : base( from, guild, true, guild.Members ) { } protected override void Design() { AddHtmlLocalized( 20, 10, 400, 35, 1011118, false, false ); // Grant a title to another member. AddButton( 20, 400, 4005, 4007, 1, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 55, 400, 245, 30, 1011127, false, false ); // I dub thee... AddButton( 300, 400, 4005, 4007, 2, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 335, 400, 100, 35, 1011012, false, false ); // CANCEL } public override void OnResponse( NetState state, RelayInfo info ) { if ( GuildGump.BadLeader( m_Mobile, m_Guild ) ) return; if ( info.ButtonID == 1 ) { int[] switches = info.Switches; if ( switches.Length > 0 ) { int index = switches[0]; if ( index >= 0 && index < m_List.Count ) { Mobile m = (Mobile)m_List[index]; if ( m != null && !m.Deleted ) { m_Mobile.SendLocalizedMessage( 1013074 ); // New title (20 characters max): m_Mobile.Prompt = new GuildTitlePrompt( m_Mobile, m, m_Guild ); } } } } else if ( info.ButtonID == 2 ) { GuildGump.EnsureClosed( m_Mobile ); m_Mobile.SendGump( new GuildmasterGump( m_Mobile, m_Guild ) ); } } } }