using System; namespace Server.Items { public class PortcullisNS : BaseDoor { public override bool UseChainedFunctionality{ get{ return true; } } [Constructable] public PortcullisNS() : base( 0x6F5, 0x6F5, 0xF0, 0xEF, new Point3D( 0, 0, 20 ) ) { } public PortcullisNS( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class PortcullisEW : BaseDoor { public override bool UseChainedFunctionality{ get{ return true; } } [Constructable] public PortcullisEW() : base( 0x6F6, 0x6F6, 0xF0, 0xEF, new Point3D( 0, 0, 20 ) ) { } public PortcullisEW( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }