using System; using Server.Items; using Server.Targeting; namespace Server.Items { public class Cotton : Item, IDyable { [Constructable] public Cotton() : this( 1 ) { } public override double DefaultWeight { get { return 0.1; } } [Constructable] public Cotton( int amount ) : base( 0xDF9 ) { Stackable = true; Amount = amount; } public Cotton( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public bool Dye( Mobile from, DyeTub sender ) { if ( Deleted ) return false; Hue = sender.DyedHue; return true; } public override void OnDoubleClick( Mobile from ) { if ( IsChildOf( from.Backpack ) ) { from.SendLocalizedMessage( 502655 ); // What spinning wheel do you wish to spin this on? from.Target = new PickWheelTarget( this ); } else { from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it. } } public static void OnSpun( ISpinningWheel wheel, Mobile from, Item yarn ) { if ( yarn != null ) { Item item = new SpoolOfThread( (yarn.Amount * 6 ) ); item.Hue = yarn.Hue; yarn.Delete(); from.AddToBackpack( item ); from.SendLocalizedMessage( 1010577 ); // You put the spools of thread in your backpack. } } private class PickWheelTarget : Target { private Cotton m_Cotton; public PickWheelTarget( Cotton cotton ) : base( 3, false, TargetFlags.None ) { m_Cotton = cotton; } protected override void OnTarget( Mobile from, object targeted ) { if ( m_Cotton.Deleted ) return; ISpinningWheel wheel = targeted as ISpinningWheel; if ( wheel == null && targeted is AddonComponent ) wheel = ((AddonComponent)targeted).Addon as ISpinningWheel; if ( wheel is Item ) { Item item = (Item)wheel; if ( !m_Cotton.IsChildOf( from.Backpack ) ) { from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it. } else if ( wheel.Spinning ) { from.SendLocalizedMessage( 502656 ); // That spinning wheel is being used. } else { wheel.BeginSpin( new SpinCallback( Cotton.OnSpun ), from, m_Cotton ); } } else { from.SendLocalizedMessage( 502658 ); // Use that on a spinning wheel. } } } } }