using System; using Server.Targeting; using Server.HuePickers; namespace Server.Items { public class Dyes : Item { [Constructable] public Dyes() : base( 0xFA9 ) { Weight = 3.0; } public Dyes( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); if ( Weight == 0.0 ) Weight = 3.0; } public override void OnDoubleClick( Mobile from ) { from.SendLocalizedMessage( 500856 ); // Select the dye tub to use the dyes on. from.Target = new InternalTarget(); } private class InternalTarget : Target { public InternalTarget() : base( 1, false, TargetFlags.None ) { } private class InternalPicker : HuePicker { private DyeTub m_Tub; public InternalPicker( DyeTub tub ) : base( tub.ItemID ) { m_Tub = tub; } public override void OnResponse( int hue ) { m_Tub.DyedHue = hue; } } private static void SetTubHue( Mobile from, object state, int hue ) { ((DyeTub)state).DyedHue = hue; } protected override void OnTarget( Mobile from, object targeted ) { if ( targeted is PigmentTub ) { PigmentTub tub = (PigmentTub)targeted; from.CloseGump( typeof( PigmentTub.PigmentGump ) ); from.SendGump( new PigmentTub.PigmentGump( from, tub ) ); } else if ( targeted is DyeTub ) { DyeTub tub = (DyeTub) targeted; if ( tub.Redyable ) { from.SendHuePicker( new InternalPicker( tub ) ); } else { from.SendMessage( "That dye tub may not be redyed." ); } } else { from.SendLocalizedMessage( 500857 ); // Use this on a dye tub. } } } } }