using System; using Server; using Server.Commands; using Server.Mobiles; // Needed to access HintCrier namespace Server.Scripts.Commands { public class BroadcastCrierCommand { public static void Initialize() { // Registers the command so only GameMasters or higher can use it CommandSystem.Register( "BroadcastCrier", AccessLevel.GameMaster, new CommandEventHandler( BroadcastCrier_OnCommand ) ); } [Usage( "BroadcastCrier " )] [Description( "Forces all HintCriers to shout a custom message to test the AnnounceEvent method." )] public static void BroadcastCrier_OnCommand( CommandEventArgs e ) { // Make sure the GM actually typed a message if ( string.IsNullOrWhiteSpace( e.ArgString ) ) { e.Mobile.SendMessage( "Usage: [BroadcastCrier " ); return; } // Pass whatever the GM typed directly into our static AnnounceEvent method HintCrier.AnnounceEvent( e.ArgString ); e.Mobile.SendMessage( "Event announced to all Hint Criers." ); } } }