using System; using System.Collections; using Server; using Server.Guilds; using Server.Network; using System.Collections.Generic; namespace Server.Gumps { public class GuildWarGump : Gump { private Mobile m_Mobile; private Guild m_Guild; public GuildWarGump( Mobile from, Guild guild ) : base( 20, 30 ) { m_Mobile = from; m_Guild = guild; Dragable = false; AddPage( 0 ); AddBackground( 0, 0, 550, 440, 5054 ); AddBackground( 10, 10, 530, 420, 3000 ); AddHtmlLocalized( 20, 10, 500, 35, 1011133, false, false ); //
WARFARE STATUS
AddButton( 20, 400, 4005, 4007, 1, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 55, 400, 300, 35, 1011120, false, false ); // Return to the main menu. AddPage( 1 ); AddButton( 375, 375, 5224, 5224, 0, GumpButtonType.Page, 2 ); AddHtmlLocalized( 410, 373, 100, 25, 1011066, false, false ); // Next page AddHtmlLocalized( 20, 45, 400, 20, 1011134, false, false ); // We are at war with: List enemies = guild.Enemies; if ( enemies.Count == 0 ) { AddHtmlLocalized( 20, 65, 400, 20, 1013033, false, false ); // No current wars } else { for ( int i = 0; i < enemies.Count; ++i ) { Guild g = enemies[i]; AddHtml( 20, 65 + (i * 20), 300, 20, g.Name, false, false ); } } AddPage( 2 ); AddButton( 375, 375, 5224, 5224, 0, GumpButtonType.Page, 3 ); AddHtmlLocalized( 410, 373, 100, 25, 1011066, false, false ); // Next page AddButton( 30, 375, 5223, 5223, 0, GumpButtonType.Page, 1 ); AddHtmlLocalized( 65, 373, 150, 25, 1011067, false, false ); // Previous page AddHtmlLocalized( 20, 45, 400, 20, 1011136, false, false ); // Guilds that we have declared war on: List declared = guild.WarDeclarations; if ( declared.Count == 0 ) { AddHtmlLocalized( 20, 65, 400, 20, 1018012, false, false ); // No current invitations received for war. } else { for ( int i = 0; i < declared.Count; ++i ) { Guild g = (Guild)declared[i]; AddHtml( 20, 65 + (i * 20), 300, 20, g.Name, false, false ); } } AddPage( 3 ); AddButton( 30, 375, 5223, 5223, 0, GumpButtonType.Page, 2 ); AddHtmlLocalized( 65, 373, 150, 25, 1011067, false, false ); // Previous page AddHtmlLocalized( 20, 45, 400, 20, 1011135, false, false ); // Guilds that have declared war on us: List invites = guild.WarInvitations; if ( invites.Count == 0 ) { AddHtmlLocalized( 20, 65, 400, 20, 1013055, false, false ); // No current war declarations } else { for ( int i = 0; i < invites.Count; ++i ) { Guild g = invites[i]; AddHtml( 20, 65 + (i * 20), 300, 20, g.Name, false, false ); } } } public override void OnResponse( NetState state, RelayInfo info ) { if ( GuildGump.BadMember( m_Mobile, m_Guild ) ) return; if ( info.ButtonID == 1 ) { GuildGump.EnsureClosed( m_Mobile ); m_Mobile.SendGump( new GuildGump( m_Mobile, m_Guild ) ); } } } }