using System; using System.Collections.Generic; using Server; using Server.Items; namespace Server.Mobiles { public class Gypsy : BaseVendor { private List m_SBInfos = new List(); protected override List SBInfos{ get { return m_SBInfos; } } [Constructable] public Gypsy() : base( "the gypsy" ) { SetSkill( SkillName.Healing, 65.0, 88.0 ); SetSkill( SkillName.Concentration, 65.0, 88.0 ); SetSkill( SkillName.MagicResist, 65.0, 88.0 ); SetSkill( SkillName.HandToHand, 36.0, 68.0 ); SetSkill( SkillName.Stealing, 65.0, 88.0 ); } public override void InitOutfit() { AddItem( new Kilt( Utility.RandomDyedHue() ) ); AddItem( new Shirt( Utility.RandomDyedHue() ) ); AddItem( new ThighBoots() ); AddItem( new SkullCap( Utility.RandomDyedHue() ) ); } public override void InitSBInfo() { m_SBInfos.Add( new SBGypsy() ); } public Gypsy( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } private DateTime m_NextTalk; public DateTime NextTalk{ get{ return m_NextTalk; } set{ m_NextTalk = value; } } public override void OnMovement( Mobile m, Point3D oldLocation ) { if( m is PlayerMobile ) { if ( DateTime.Now >= m_NextTalk && InRange( m, 4 ) && InLOS( m ) ) { switch ( Utility.Random( 45 )) { case 0: Say("A reunion must not occur or the unlucky chimera must fold in the age of temptation."); break; case 1: Say("An injury shall happen."); break; case 2: Say("He shall not assimilate with the proud youth."); break; case 3: Say("They will not weave near an altar."); break; case 4: Say("She will finally intrude."); break; case 5: Say("The diamond possum shall not deflect near a fortress on a sunny day before the coming of beauty."); break; case 6: Say("A relationship ending will finally happen with the tired juggler during the planting season."); break; case 7: Say("The clever hamster will trespass with the saffron youth in a castle when the first flowers bloom."); break; case 8: Say("A betrayal will finally happen or he will babble at the coming of destruction."); break; case 9: Say("She will finally gutter in a market before it is too late."); break; case 10: Say("An introduction will finally happen or the seductive viper shall not worship with the fanatical druid during the planting season."); break; case 11: Say("The broken-hearted grandmother will act or he shall not meander."); break; case 12: Say("A defeat will not take place in a castle on a journey."); break; case 13: Say("The fearless trader shall not look with the violet druid."); break; case 14: Say("The honest runaway will succumb with the hungry hare before the coming of lust."); break; case 15: Say("It will judge in the summer."); break; case 16: Say("The emerald lion will never scare for the sake of winter."); break; case 17: Say("She will finally famish and a recovery will not happen near a well during a rainstorm."); break; case 18: Say("A fight shall take place for the sake of willpower."); break; case 19: Say("The fanatical wizard shall not wax near a holy site in the afternoon at the coming of luck."); break; case 20: Say("She shall not ascend after sunset."); break; case 21: Say("It will never pray with the shy zealot."); break; case 22: Say("A meeting must happen with the malicious cook."); break; case 23: Say("The remorseless muse will fraternize at the bridge."); break; case 24: Say("The russet berserker must gasp or the remorseless slave must not bicker with the triumphant lion near a farm on the spring equinox."); break; case 25: Say("He shall fence with the black countess near a portal."); break; case 26: Say("An introduction will not happen and the intelligent champion shall lower on the spring equinox."); break; case 27: Say("The hasty hostler must jump."); break; case 28: Say("An agreement must take place with the broken-hearted cleric."); break; case 29: Say("It will finally benefit in the citadel in the age of dreams."); break; case 30: Say("A financial difficulty will never take place or the clumsy zombie will finally weep at midnight."); break; case 31: Say("She shall weld or he will finally crush during the growing season."); break; case 32: Say("The greedy artist shall lace and the garnet general must not compose."); break; case 33: Say("The arrogant rogue must not comply with the indigo robber at the coming of joy."); break; case 34: Say("The lavender summoner will crush in a time of truth."); break; case 35: Say("A contest must not happen after the first frost."); break; case 36: Say("She must not consent in the age of entropy."); break; case 37: Say("The deluded pony will not forget in a graveyard on a windy day for the sake of alchemy."); break; case 38: Say("A reversal of fortune shall not happen and a fall shall not occur in the spring for the sake of lust."); break; case 39: Say("She will ensure in the citadel."); break; case 40: Say("The lazy juggler will finally enquire and a loss shall not occur."); break; case 41: Say("A promise will finally take place and it shall not bother during fall in a time of fear."); break; case 42: Say("He must not weary."); break; case 43: Say("The orange donkey shall not gutter at the bridge."); break; case 44: Say("The word to the dark mage depths is 'bravoka'."); break; }; m_NextTalk = (DateTime.Now + TimeSpan.FromSeconds( 30 )); } } } } }