AvatarsConquest/Docs/types/ObjectConditional.html

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<title>RunUO Documentation - Class Overview - ObjectConditional</title>
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<h4><a href="../namespaces/Server.Commands.Generic.html">Back to Server.Commands.Generic</a></h4>
<h2>ObjectConditional</h2>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="ObjectConditional.html">ObjectConditional</a> Parse( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> from, <font color="blue">ref</font> <font color="blue">string</font>[] args )<br>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="ObjectConditional.html">ObjectConditional</a> ParseDirect( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> from, <font color="blue">string</font>[] args, <font color="blue">int</font> offset, <font color="blue">int</font> size )<br>
(<font color="blue">ctor</font>) ObjectConditional( Type objectType, <!-- DBG-0 --><a href="ICondition.html">ICondition</a>[][] conditions )<br>
<font color="blue">bool</font> HasCompiled( <font color="blue">get</font>; )<br>
<font color="blue">bool</font> IsItem( <font color="blue">get</font>; )<br>
<font color="blue">bool</font> IsMobile( <font color="blue">get</font>; )<br>
Type Type( <font color="blue">get</font>; )<br>
<font color="blue">bool</font> CheckCondition( <font color="blue">object</font> obj )<br>
<font color="blue">void</font> Compile( <font color="blue">ref</font> <!-- DBG-0 --><a href="AssemblyEmitter.html">AssemblyEmitter</a> emitter )<br>
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