AvatarsConquest/Docs/types/PlayerState.html

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<title>RunUO Documentation - Class Overview - PlayerState</title>
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<h4><a href="../namespaces/Server.Factions.html">Back to Server.Factions</a></h4>
<h2>PlayerState : <!-- DBG-2.1 --><font color="blue">IComparable</font></h2>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="PlayerState.html">PlayerState</a> Find( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> mob )<br>
(<font color="blue">ctor</font>) PlayerState( <!-- DBG-0 --><a href="GenericReader.html">GenericReader</a> reader, <!-- DBG-0 --><a href="Faction.html">Faction</a> faction, <font color="blue">List</font>&lt;<a href="PlayerState.html">PlayerState</a>&gt; owner )<br>
(<font color="blue">ctor</font>) PlayerState( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> mob, <!-- DBG-0 --><a href="Faction.html">Faction</a> faction, <font color="blue">List</font>&lt;<a href="PlayerState.html">PlayerState</a>&gt; owner )<br>
<!-- DBG-0 --><a href="Faction.html">Faction</a> Faction( <font color="blue">get</font>; )<br>
<!-- DBG-0 --><a href="Town.html">Town</a> Finance( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
<font color="blue">bool</font> IsActive( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
<font color="blue">bool</font> IsLeaving( <font color="blue">get</font>; )<br>
<font color="blue">int</font> KillPoints( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
DateTime LastHonorTime( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
DateTime Leaving( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
<!-- DBG-0 --><a href="MerchantTitle.html">MerchantTitle</a> MerchantTitle( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
<!-- DBG-0 --><a href="Mobile.html">Mobile</a> Mobile( <font color="blue">get</font>; )<br>
<font color="blue">List</font>&lt;<a href="PlayerState.html">PlayerState</a>&gt; Owner( <font color="blue">get</font>; )<br>
<!-- DBG-0 --><a href="RankDefinition.html">RankDefinition</a> Rank( <font color="blue">get</font>; )<br>
<font color="blue">int</font> RankIndex( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
<!-- DBG-0 --><a href="Town.html">Town</a> Sheriff( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
<font color="blue">List</font>&lt;<a href="SilverGivenEntry.html">SilverGivenEntry</a>&gt; SilverGiven( <font color="blue">get</font>; )<br>
<font color="blue">void</font> Attach()<br>
<font color="blue">bool</font> CanGiveSilverTo( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> mob )<br>
<font color="blue">virtual</font> <font color="blue">int</font> CompareTo( <font color="blue">object</font> obj )<br>
<font color="blue">void</font> Invalidate()<br>
<font color="blue">void</font> OnGivenSilverTo( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> mob )<br>
<font color="blue">void</font> Serialize( <!-- DBG-0 --><a href="GenericWriter.html">GenericWriter</a> writer )<br>
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