AvatarsConquest/Docs/types/Point2D.html

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<title>RunUO Documentation - Class Overview - Point2D</title>
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<h4><a href="../namespaces/Server.html">Back to Server</a></h4>
<h2>Point2D : <!-- DBG-2.2 --><a href="IPoint2D.html">IPoint2D</a>, <!-- DBG-2.1 --><font color="blue">IComparable</font>, <!-- DBG-2.1 --><font color="blue">IComparable</font>&lt;<a href="Point2D.html">Point2D</a>&gt;</h2>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="Point2D.html">Point2D</a> Parse( <font color="blue">string</font> value )<br>
(<font color="blue">ctor</font>) Point2D( <!-- DBG-0 --><a href="IPoint2D.html">IPoint2D</a> p )<br>
(<font color="blue">ctor</font>) Point2D( <font color="blue">int</font> x, <font color="blue">int</font> y )<br>
<font color="blue">int</font> X( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
<font color="blue">int</font> Y( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
<font color="blue">virtual</font> <font color="blue">int</font> CompareTo( <font color="blue">object</font> other )<br>
<font color="blue">virtual</font> <font color="blue">int</font> CompareTo( <!-- DBG-0 --><a href="Point2D.html">Point2D</a> other )<br>
<font color="blue">virtual</font> <font color="blue">bool</font> Equals( <font color="blue">object</font> o )<br>
<font color="blue">virtual</font> <font color="blue">int</font> GetHashCode()<br>
<font color="blue">virtual</font> <font color="blue">string</font> ToString()<br>
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