AvatarsConquest/Docs/types/Rectangle3D.html

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<title>RunUO Documentation - Class Overview - Rectangle3D</title>
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<h4><a href="../namespaces/Server.html">Back to Server</a></h4>
<h2>Rectangle3D</h2>
(<font color="blue">ctor</font>) Rectangle3D( <!-- DBG-0 --><a href="Point3D.html">Point3D</a> start, <!-- DBG-0 --><a href="Point3D.html">Point3D</a> end )<br>
(<font color="blue">ctor</font>) Rectangle3D( <font color="blue">int</font> x, <font color="blue">int</font> y, <font color="blue">int</font> z, <font color="blue">int</font> width, <font color="blue">int</font> height, <font color="blue">int</font> depth )<br>
<font color="blue">int</font> Depth( <font color="blue">get</font>; )<br>
<!-- DBG-0 --><a href="Point3D.html">Point3D</a> End( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
<font color="blue">int</font> Height( <font color="blue">get</font>; )<br>
<!-- DBG-0 --><a href="Point3D.html">Point3D</a> Start( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
<font color="blue">int</font> Width( <font color="blue">get</font>; )<br>
<font color="blue">bool</font> Contains( <!-- DBG-0 --><a href="Point3D.html">Point3D</a> p )<br>
<font color="blue">bool</font> Contains( <!-- DBG-0 --><a href="IPoint3D.html">IPoint3D</a> p )<br>
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