35 lines
3.9 KiB
HTML
35 lines
3.9 KiB
HTML
<html>
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<head>
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<title>RunUO Documentation - Class Overview - SwampDragon</title>
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</head>
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<body bgcolor="white" style="font-family: Courier New" text="#000000" link="#000000" vlink="#000000" alink="#808080">
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<h4><a href="../namespaces/Server.Mobiles.html">Back to Server.Mobiles</a></h4>
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<h2>SwampDragon : <!-- DBG-1 --><a href="BaseMount.html">BaseMount</a>, <!-- DBG-2.2 --><a href="IHued.html">IHued</a>, <!-- DBG-2.1 --><font color="blue">IComparable</font><<a href="Mobile.html">Mobile</a>>, <!-- DBG-2.2 --><a href="ISerializable.html">ISerializable</a>, <!-- DBG-2.2 --><a href="ISpawnable.html">ISpawnable</a>, <!-- DBG-2.2 --><a href="IEntity.html">IEntity</a>, <!-- DBG-2.2 --><a href="IPoint3D.html">IPoint3D</a>, <!-- DBG-2.2 --><a href="IPoint2D.html">IPoint2D</a>, <!-- DBG-2.1 --><font color="blue">IComparable</font>, <!-- DBG-2.1 --><font color="blue">IComparable</font><<a href="IEntity.html">IEntity</a>>, <!-- DBG-2.2 --><a href="IHonorTarget.html">IHonorTarget</a>, <!-- DBG-2.2 --><a href="IMount.html">IMount</a></h2>
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(<font color="blue">ctor</font>) SwampDragon()<br>
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(<font color="blue">ctor</font>) SwampDragon( <font color="blue">string</font> name )<br>
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(<font color="blue">ctor</font>) SwampDragon( <!-- DBG-0 --><a href="Serial.html">Serial</a> serial )<br>
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<font color="blue">bool</font> AutoDispel( <font color="blue">get</font>; )<br>
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<!-- DBG-0 --><a href="Mobile.html">Mobile</a> BardingCrafter( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
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<font color="blue">bool</font> BardingExceptional( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
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<font color="blue">int</font> BardingHP( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
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<font color="blue">int</font> BardingMaxHP( <font color="blue">get</font>; )<br>
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<!-- DBG-0 --><a href="CraftResource.html">CraftResource</a> BardingResource( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
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<font color="blue">bool</font> CanAngerOnTame( <font color="blue">get</font>; )<br>
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<!-- DBG-0 --><a href="FoodType.html">FoodType</a> FavoriteFood( <font color="blue">get</font>; )<br>
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<font color="blue">bool</font> HasBarding( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
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<font color="blue">int</font> Hides( <font color="blue">get</font>; )<br>
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<font color="blue">int</font> Meat( <font color="blue">get</font>; )<br>
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<font color="blue">bool</font> ReacquireOnMovement( <font color="blue">get</font>; )<br>
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<font color="blue">int</font> Scales( <font color="blue">get</font>; )<br>
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<!-- DBG-0 --><a href="ScaleType.html">ScaleType</a> ScaleType( <font color="blue">get</font>; )<br>
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<font color="blue">virtual</font> <font color="blue">void</font> Deserialize( <!-- DBG-0 --><a href="GenericReader.html">GenericReader</a> reader )<br>
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<font color="blue">virtual</font> <font color="blue">int</font> GetAttackSound()<br>
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<font color="blue">virtual</font> <font color="blue">double</font> GetControlChance( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m, <font color="blue">bool</font> useBaseSkill )<br>
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<font color="blue">virtual</font> <font color="blue">int</font> GetDeathSound()<br>
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<font color="blue">virtual</font> <font color="blue">int</font> GetHurtSound()<br>
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<font color="blue">virtual</font> <font color="blue">int</font> GetIdleSound()<br>
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<font color="blue">virtual</font> <font color="blue">void</font> GetProperties( <!-- DBG-0 --><a href="ObjectPropertyList.html">ObjectPropertyList</a> list )<br>
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<font color="blue">virtual</font> <font color="blue">bool</font> OverrideBondingReqs()<br>
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<font color="blue">virtual</font> <font color="blue">void</font> Serialize( <!-- DBG-0 --><a href="GenericWriter.html">GenericWriter</a> writer )<br>
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</body>
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</html>
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