152 lines
No EOL
3.8 KiB
C#
152 lines
No EOL
3.8 KiB
C#
using System;
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using System.Collections;
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using Server;
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using Server.Targeting;
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namespace Server.Commands
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{
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public class SkillsCommand
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{
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public static void Initialize()
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{
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CommandSystem.Register( "SetSkill", AccessLevel.GameMaster, new CommandEventHandler( SetSkill_OnCommand ) );
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CommandSystem.Register( "GetSkill", AccessLevel.GameMaster, new CommandEventHandler( GetSkill_OnCommand ) );
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CommandSystem.Register( "SetAllSkills", AccessLevel.GameMaster, new CommandEventHandler( SetAllSkills_OnCommand ) );
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}
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[Usage( "SetSkill <name> <value>" )]
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[Description( "Sets a skill value by name of a targeted mobile." )]
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public static void SetSkill_OnCommand( CommandEventArgs arg )
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{
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if ( arg.Length != 2 )
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{
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arg.Mobile.SendMessage( "SetSkill <skill name> <value>" );
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}
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else
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{
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SkillName skill;
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try
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{
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skill = (SkillName)Enum.Parse( typeof( SkillName ), arg.GetString( 0 ), true );
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}
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catch
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{
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arg.Mobile.SendLocalizedMessage( 1005631 ); // You have specified an invalid skill to set.
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return;
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}
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arg.Mobile.Target = new SkillTarget( skill, arg.GetDouble( 1 ) );
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}
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}
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[Usage( "SetAllSkills <name> <value>" )]
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[Description( "Sets all skill values of a targeted mobile." )]
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public static void SetAllSkills_OnCommand( CommandEventArgs arg )
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{
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if ( arg.Length != 1 )
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{
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arg.Mobile.SendMessage( "SetAllSkills <value>" );
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}
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else
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{
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arg.Mobile.Target = new AllSkillsTarget( arg.GetDouble( 0 ) );
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}
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}
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[Usage( "GetSkill <name>" )]
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[Description( "Gets a skill value by name of a targeted mobile." )]
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public static void GetSkill_OnCommand( CommandEventArgs arg )
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{
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if ( arg.Length != 1 )
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{
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arg.Mobile.SendMessage( "GetSkill <skill name>" );
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}
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else
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{
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SkillName skill;
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try
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{
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skill = (SkillName)Enum.Parse( typeof( SkillName ), arg.GetString( 0 ), true );
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}
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catch
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{
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arg.Mobile.SendLocalizedMessage( 1005631 ); // You have specified an invalid skill to set.
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return;
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}
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arg.Mobile.Target = new SkillTarget( skill );
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}
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}
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public class AllSkillsTarget : Target
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{
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private double m_Value;
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public AllSkillsTarget( double value ) : base( -1, false, TargetFlags.None )
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{
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m_Value = value;
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}
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protected override void OnTarget( Mobile from, object targeted )
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{
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if ( targeted is Mobile )
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{
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Mobile targ = (Mobile)targeted;
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Server.Skills skills = targ.Skills;
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for ( int i = 0; i < skills.Length; ++i )
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skills[i].Base = m_Value;
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CommandLogging.LogChangeProperty( from, targ, "EverySkill.Base", m_Value.ToString() );
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}
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else
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{
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from.SendMessage( "That does not have skills!" );
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}
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}
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}
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public class SkillTarget : Target
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{
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private bool m_Set;
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private SkillName m_Skill;
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private double m_Value;
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public SkillTarget( SkillName skill, double value ) : base( -1, false, TargetFlags.None )
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{
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m_Set = true;
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m_Skill = skill;
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m_Value = value;
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}
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public SkillTarget( SkillName skill ) : base( -1, false, TargetFlags.None )
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{
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m_Set = false;
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m_Skill = skill;
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}
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protected override void OnTarget( Mobile from, object targeted )
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{
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if ( targeted is Mobile )
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{
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Mobile targ = (Mobile)targeted;
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Skill skill = targ.Skills[m_Skill];
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if ( skill == null )
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return;
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if ( m_Set )
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{
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skill.Base = m_Value;
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CommandLogging.LogChangeProperty( from, targ, String.Format( "{0}.Base", m_Skill ), m_Value.ToString() );
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}
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from.SendMessage( "{0} : {1} (Base: {2})", m_Skill, skill.Value, skill.Base );
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}
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else
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{
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from.SendMessage( "That does not have skills!" );
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}
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}
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}
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}
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} |