AvatarsConquest/Scripts/Engines/Chat/Chat.cs

174 lines
No EOL
4.4 KiB
C#

using System;
using Server;
using Server.Misc;
using Server.Network;
using Server.Accounting;
namespace Server.Engines.Chat
{
public class ChatSystem
{
private static bool m_Enabled = true;
public static bool Enabled
{
get{ return m_Enabled; }
set{ m_Enabled = value; }
}
public static void Initialize()
{
PacketHandlers.Register( 0xB5, 0x40, true, new OnPacketReceive( OpenChatWindowRequest ) );
PacketHandlers.Register( 0xB3, 0, true, new OnPacketReceive( ChatAction ) );
}
public static void SendCommandTo( Mobile to, ChatCommand type )
{
SendCommandTo( to, type, null, null );
}
public static void SendCommandTo( Mobile to, ChatCommand type, string param1 )
{
SendCommandTo( to, type, param1, null );
}
public static void SendCommandTo( Mobile to, ChatCommand type, string param1, string param2 )
{
if ( to != null )
to.Send( new ChatMessagePacket( null, (int)type + 20, param1, param2 ) );
}
public static void OpenChatWindowRequest( NetState state, PacketReader pvSrc )
{
Mobile from = state.Mobile;
if ( !m_Enabled )
{
from.SendMessage( "The chat system has been disabled." );
return;
}
pvSrc.Seek( 2, System.IO.SeekOrigin.Begin );
string chatName = pvSrc.ReadUnicodeStringSafe( ( 0x40 - 2 ) >> 1 ).Trim();
Account acct = state.Account as Account;
string accountChatName = null;
if ( acct != null )
accountChatName = acct.GetTag( "ChatName" );
if ( accountChatName != null )
accountChatName = accountChatName.Trim();
if ( accountChatName != null && accountChatName.Length > 0 )
{
if ( chatName.Length > 0 && chatName != accountChatName )
from.SendMessage( "You cannot change chat nickname once it has been set." );
}
else
{
if ( chatName == null || chatName.Length == 0 )
{
SendCommandTo( from, ChatCommand.AskNewNickname );
return;
}
if ( NameVerification.Validate( chatName, 2, 31, true, true, true, 0, NameVerification.SpaceDashPeriodQuote ) && chatName.ToLower().IndexOf( "system" ) == -1 )
{
// TODO: Optimize this search
foreach ( Account checkAccount in Accounts.GetAccounts() )
{
string existingName = checkAccount.GetTag( "ChatName" );
if ( existingName != null )
{
existingName = existingName.Trim();
if ( Insensitive.Equals( existingName, chatName ) )
{
from.SendMessage( "Nickname already in use." );
SendCommandTo( from, ChatCommand.AskNewNickname );
return;
}
}
}
accountChatName = chatName;
if ( acct != null )
acct.AddTag( "ChatName", chatName );
}
else
{
from.SendLocalizedMessage( 501173 ); // That name is disallowed.
SendCommandTo( from, ChatCommand.AskNewNickname );
return;
}
}
SendCommandTo( from, ChatCommand.OpenChatWindow, accountChatName );
ChatUser.AddChatUser( from );
}
public static ChatUser SearchForUser( ChatUser from, string name )
{
ChatUser user = ChatUser.GetChatUser( name );
if ( user == null )
from.SendMessage( 32, name ); // There is no player named '%1'.
return user;
}
public static void ChatAction( NetState state, PacketReader pvSrc )
{
if ( !m_Enabled )
return;
try
{
Mobile from = state.Mobile;
ChatUser user = ChatUser.GetChatUser( from );
if ( user == null )
return;
string lang = pvSrc.ReadStringSafe( 4 );
int actionID = pvSrc.ReadInt16();
string param = pvSrc.ReadUnicodeString();
ChatActionHandler handler = ChatActionHandlers.GetHandler( actionID );
if ( handler != null )
{
Channel channel = user.CurrentChannel;
if ( handler.RequireConference && channel == null )
{
user.SendMessage( 31 ); /* You must be in a conference to do this.
* To join a conference, select one from the Conference menu.
*/
}
else if ( handler.RequireModerator && !user.IsModerator )
{
user.SendMessage( 29 ); // You must have operator status to do this.
}
else
{
handler.Callback( user, channel, param );
}
}
else
{
Console.WriteLine( "Client: {0}: Unknown chat action 0x{1:X}: {2}", state, actionID, param );
}
}
catch ( Exception e )
{
Console.WriteLine( e );
}
}
}
}